Dungeon Totems & Stuff

This mod adds totems and various items from Minecraft Dungeons 1 & 2 .
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dungeons_totems-1.7.0-neoforge-1.21.1.jar

File namedungeons_totems-1.7.0-neoforge-1.21.1.jar
Uploader
6_226_22
Uploaded
Oct 15, 2026
Downloads
11
Size
1.9 MB
Mod Loaders
NeoForge
File ID
9196433
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:dungeon-totems-stuff-1722275:9196433"

Learn more about Curse Maven

What's new

1.7.0 - Harvester, Lightning Rod, Curios & Goety

New: Harvester
- Releases your souls in a blast around you that damages and knocks back nearby mobs.
- Kills from the Harvester don't give souls.

New: Lightning Rod
- Calls a lightning strike down on the mob you're looking at, or the nearest one if you're not aiming at anything.
- Kills from the Lightning Rod don't give souls.

New: Curios support 
- Install Curios API to get three artifact slots.
- Use equipped artifacts with Z, X and V (rebindable in Controls).
- Artifact slots show on your HUD with their cooldowns. This can be turned off in the client config.

New: Goety support 
- With Goety installed, server owners and clients can set artifacts to use Goety's Soul Energy instead of this mod's souls, so you only have one soul system.
- Set soulSource to "goety" or "auto" in the server config. The default keeps the mod's own souls.
- Artifacts cost 2 Soul Energy per soul by default (configurable).

Changes
- Corrupted Beacon kills no longer give souls, the same as the Harvester and Lightning Rod.

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