Dungeon Tidbits

Adds a tiny bit of content related to otherwise "irrelevant" game mechanics such as suspicious stew effects and morning cat gifts.
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Description

Pots shaped like kettles? Fighting chambers buried 3 blocks beneath the ground? Sure doesn't look related to dungeons in any way shape or form...

Yes, the name is misleading, but hey, you're here!

Most of the time the contents of this mod would be pretty much hidden away in obsecure corners of the game, but it sure does make for some interesting detour... (at least I think so)

Contents:
Room Gateway -
Can be located with maps occasionally found within buried treasure chests
Use a Room Key found from cat or villager gifts or trader trades on it to generate a dungeon!
Right clicking on the golden block located in the center triggers a fight...

Pottle -
Can be crafted from sherds found in trail ruins and Room Gateway dungeons
Various flowers and items can be placed within to get Effect Extracts from them
You may use those Effect Extracts to craft some items such as glowstone and ender pearls
Or harness their effects by activating Pottles with redstone signals, mix and match!
Effect potency and length depends on amount of Effect Extracts used

Upgrade Patterns - 
Can be found in various chests and Room Gateway dungeons
Used to upgrade Leather, Golden, and Chainmail armor, providing extra durability or stats
Golden armor recieves double the stat bonuses

Sparkling Axe -
Can be crafted by upgrading Golden Axe with Reinforced Upgrade
Upon attacking while out of cooldown, shoots projectiles that deal AoE damage after a small delay
Amount of said projectile scales on Sweeping Edge level, and damage is based on that of your own

The Dungeon Tidbits Team

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