Dungeon Systems

Dungeons which grow and evolve alongside the player.

Welcome to Dungeon Systems

 

The long term project of this mod is to introduce growing, evolving and adaptive dungeons to Minecraft to challenge the player.

Heavily inspired by various Dungeon Core novels 

 

This initial implementation however, is lacking many of the core dungeon's growth mechanics and contains many placeholder blocks.

 

Presently the Dungeon Core will:

  • Shift the player into and out of adventure mode based on proximity.
  • Absorbs item drops within its domain area
  • Generates Energy, which it use to do work
  • Absorbs and stores XP Orbs. Dungeon owners can extract as XP bottles
  • Dungeon Ownership on craft and placement. The dungeons owner is immune from being shifted into adventure mode.

 

To Do List

  • Dungeon Mobs spawn Mechanics
  • Specialty Mobs for mining, hunting, crafting. 
  • Core's Tunneling mechanics
  • Core's Floor Mechanics and Growth
  • Special Resource Generation
  • Core's Leveling
  • NPC Adventures to hunt core's and their mobs
  • Core's Specialties and Types

 

Mod was put out early to support Bleadreaper's Pain and Glory Modpack

https://www.curseforge.com/minecraft/modpacks/pain-and-glory

 

Contains some ore and furnishings to support this mod pack

 

Mod built Using MCreator 

https://mcreator.net/modification/99834/dungeon-systems

The Dungeon Systems Team

profile avatar
Owner
  • 1
    Followers
  • 1
    Projects
  • 420
    Downloads