3.9.1+1.21.1
Curse Maven Snippet
What's new
3.9.1
- Player effects are now configured as rules (
player_effects.rules), No Mining uses the#dungeon_difficulty:no_miningstructure tag - Snow, gravel and clay are exempt from No Mining
- Difficulty type translations control the announced level with
%s, omit it to hide the level (custom type translations need%sto keep showing the level) - Optional roman numeral level display (
announcement.roman_format) - Villages get generated names, announced as title (for example: "Lumbridge / Settlement")
- Village waystones (Waystones mod) are named after their village
/structure_namecommand to view, rename or reset structure names
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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