File Details
mc1.16.3-2.2.4
- R
- Jan 6, 2021
- 467.96 KB
- 5.6M
- 1.16.5+2
- Forge
File Name
DungeonCrawl-1.16.3-2.2.4.jar
Supported Versions
- 1.16.5
- 1.16.4
- 1.16.3
Curse Maven Snippet
Version 2.2.4
- Removed the only model with tripwire hooks and tripwires for now. This should get rid of the tripwire hook deadlock entirely. (#58)
Version 2.2.3
- Fixed a deadlock issue with tripwire hooks (#58)
Version 2.2.2
- Increased the distance between dungeons
- Reduced the required player range of all spawners from 16 to 8
- Small changes to the treasure chest loot
- Reduced the chance of mobs having diamond chestplates or leggings in the last two layers
- Removed cave spider spawners from the first two layers
- Removed silverfish spawners from the nether layer
- Fixed a crash and a few potential deadlock issues
- Added more debug log output
Version 2.2.1
- Fixed a datapack loading error
Version 2.2.0
- Introduced multipart dungeon models
- Added multipart versions of a few corridors
- Added the light switch corridor from RLD
- Added a jungle theme with vines
- The dungeons now check the biomes in a larger area before spawning
- Greatly reduced the amount of spawners the catacomb nodes (~10 spawners to ~4)
- Fixed spawners spawning too many monsters
- Fixed monsters sometimes having armor in the wrong slots