Dungeon Crawl

Generates large underground dungeon structures in the overworld.

File Details

mc1.15.2-2.2.2

  • R
  • Dec 6, 2020
  • 469.72 KB
  • 42.0K
  • 1.15.2
  • Forge

File Name

DungeonCrawl-1.15.2-2.2.2.jar

Supported Versions

  • 1.15.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:dungeon-crawl-324973:3132151")
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Version 2.2.2

- Increased the distance between dungeons

- Reduced the required player range of all spawners from 16 to 8

- Small changes to the treasure chest loot

- Reduced the chance of mobs having diamond chestplates or leggings in the last two layers

- Removed cave spider spawners from the first two layers

- Removed silverfish spawners from the nether layer

- Fixed a crash and a few potential deadlock issues

- Added more debug log output

Version 2.2.1

- Fixed a datapack loading error

Version 2.2.0

- Introduced multipart dungeon models

- Added multipart versions of a few corridors

- Added the light switch corridor from RLD

- Added a jungle theme with vines

- The dungeons now check the biomes in a larger area before spawning

- Greatly reduced the amount of spawners the catacomb nodes (~10 spawners to ~4)

- Fixed spawners spawning too many monsters

- Fixed monsters sometimes having armor in the wrong slots