Dreg Hunger System
Make hunger matter again!
Ever felt like Minecraft's hunger system is just something you occasionally fix by eating a steak?
Dreg Hunger System reworks Minecraft's vanilla hunger mechanics to make food, movement, and survival more meaningful without completely changing the game you know and love.
Instead of simply eating whenever your hunger bar gets low, you'll need to think about how you spend your energy and manage your food throughout your adventure.
Features
π Reworked Hunger & Saturation
Keeps Minecraft's familiar 20-point hunger and saturation system while changing how hunger is consumed and affects gameplay.
π Activity-Based Hunger Consumption
Your actions matter! Moving, jumping, swimming, and other activities consume energy, making exploration and survival more challenging.
β³ Passive Hunger Drain
Even standing around consumes a small amount of energy. Food is now an essential part of everyday survival.
β‘ Fullness Speed Bonus
Keeping yourself well-fed comes with benefits! A full stomach can give you a movement speed boost.
π Low Hunger Penalties
Running low on food isn't just an inconvenience anymore. As hunger drops, your movement speed suffers, making survival increasingly difficult.
π Deadly Starvation
Running out of food can actually kill you. Make sure you're prepared before heading out on a long adventure!
Why This Mod?
Minecraft has plenty of food, but hunger rarely feels like a serious survival mechanic.
This mod aims to change that by making food management a meaningful part of exploration and everyday gameplay.
Inspired by classic survival mods such as MITE (Minecraft Is Too Easy), Dreg Hunger System offers my own take on a more engaging hunger experience.
Perfect For
- Players who want a more challenging survival experience.
- Anyone who feels vanilla hunger is too forgiving.Survival-focused Minecraft playthroughs.
- Players who enjoy managing resources and planning their adventures.
Watch the Mod in Action
Watch the full showcase on Dreg Labs!
Feedback & Suggestions
This is an ongoing personal modding project, and feedback is always welcome!
Found a bug? Have an idea for a new mechanic? Feel free to leave a comment.
Stay fed. Stay alive. π