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OTG: Dregora Remastered

Procedurally generated terrain containing more then 600 biomes & 20.000 custom objects.

File Details

Dregora-3.0-1.16.5 [REMASTERED].jar

  • R
  • Feb 1, 2023
  • 120.86 MB
  • 882
  • 1.16.5
  • Forge

File Name

Dregora-3.0-1.16.5 [REMASTERED].jar

Supported Versions

  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:dregora-292238:4375864")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

[Changes to only this release]
- Changed most NBT data format e.g. generic.maxhealth. to work with 1.16.5. There may be some errors in log but these are harmless.
- Changed the HexSpawn Structure to work with 1.16.5
- Added OVERWORLD tag to all biomes.
- removed most of custom spawning due to errors with 1.16.5, all biomes now should inherit from vanilla biomes improving mod compatibility
- added additional custom spawning (not to replace spawning but to add to spawning. e.g. vexes in corrupted cherry biome
- Fix boulder Meadows spawn stack
- added all 1.16.5 resources, spread out over several biomes:

Wastelands:

BuriedTreasureEnabled: true
PillagerOutpostEnabled: true
RuinedPortalType: desert

Registry(minecraft:fossil,UNDERGROUND_STRUCTURES)
Registry(minecraft:patch_cactus_decorated,VEGETAL_DECORATION)
Registry(minecraft:patch_pumpkin,VEGETAL_DECORATION)
Registry(minecraft:patch_sugar_cane_badlands,VEGETAL_DECORATION)

Flowery Forests & Plains:
CustomObject(TheBeeNest)

 

Forests:
BuriedTreasureEnabled: true
Registry(minecraft:plain_vegetation,VEGETAL_DECORATION)
Registry(minecraft:patch_berry_decorated,VEGETAL_DECORATION)
Registry(minecraft:patch_berry_sparse,VEGETAL_DECORATION)
Registry(minecraft:fossil,UNDERGROUND_STRUCTURES)

Quarry:
BuriedTreasureEnabled: true
PillagerOutpostEnabled: true
Registry(minecraft:fossil,UNDERGROUND_STRUCTURES)

Jungle:
RuinedPortalType: jungle
Registry(minecraft:bamboo,VEGETAL_DECORATION)
Registry(minecraft:bamboo_light,VEGETAL_DECORATION)
Registry(minecraft:bamboo_vegetation,VEGETAL_DECORATION)

Rainforest:
RuinedPortalType: jungle
BuriedTreasureEnabled: true
Registry(minecraft:fossil,UNDERGROUND_STRUCTURES)
Registry(minecraft:patch_melon,VEGETAL_DECORATION)
Registry(minecraft:vines,VEGETAL_DECORATION)
Registry(minecraft:bamboo_light,VEGETAL_DECORATION)

 

Lakes:
OceanRuinsType: cold
Registry(minecraft:seagrass_river,VEGETAL_DECORATION)

Rivers:
Registry(minecraft:seagrass_river,VEGETAL_DECORATION)

Bog:
Registry(minecraft:seagrass_swamp,VEGETAL_DECORATION)
Registry(minecraft:bamboo_light,VEGETAL_DECORATION)
Registry(minecraft:fossil,UNDERGROUND_STRUCTURES)

Swamp:
RuinedPortalType: swamp
ShipWreckBeachedEnabled: true
Registry(minecraft:seagrass_swamp,VEGETAL_DECORATION)
Registry(minecraft:fossil,UNDERGROUND_STRUCTURES)

Oceans Regular
OceanRuinsType: cold
RuinedPortalType: ocean
ShipWreckEnabled: true
Registry(minecraft:seagrass_deep,VEGETAL_DECORATION)
Registry(minecraft:seagrass_simple,VEGETAL_DECORATION)
Registry(minecraft:sea_pickle,VEGETAL_DECORATION)

Oceans Cold:
OceanRuinsType: cold
RuinedPortalType: ocean
ShipWreckEnabled: true
Registry(minecraft:seagrass_deep_cold,VEGETAL_DECORATION)
Registry(minecraft:kelp_cold,VEGETAL_DECORATION)

Oceans Warm:
OceanRuinsType: warm
RuinedPortalType: ocean
ShipWreckEnabled: true
Registry(minecraft:seagrass_warm,VEGETAL_DECORATION)
Registry(minecraft:kelp_warm,VEGETAL_DECORATION)
Registry(minecraft:sea_pickle,VEGETAL_DECORATION)
Registry(minecraft:warm_ocean_vegetation,VEGETAL_DECORATION)

Oceans Warm Deep:
OceanRuinsType: warm
RuinedPortalType: ocean
ShipWreckEnabled: true
Registry(minecraft:seagrass_deep_warm,VEGETAL_DECORATION)
Registry(minecraft:kelp_warm,VEGETAL_DECORATION)
Registry(minecraft:sea_pickle,VEGETAL_DECORATION)
Registry(minecraft:warm_ocean_vegetation,VEGETAL_DECORATION)
Registry(minecraft:seagrass_warm,VEGETAL_DECORATION)

Plains:
PillagerOutpostEnabled: true
Registry(minecraft:plain_vegetation,VEGETAL_DECORATION)

Savanna:
PillagerOutpostEnabled: true

Beach:
ShipWreckBeachedEnabled: true

Mountains:
RuinedPortalType: mountain

[All changes from Dregora-1.12.2-v1.91 Hotfix.jar are included in this version]:
- Fixed hexagonal structure not spawning
- Fixed texture flickering at spawn to some degree
- Fixed a instance where many items would be dropped on the ground at a biome.
- Added a technical biome at spawn to make it look better.

 

[All changes from Dregora-1.12.2-v2.9 [DEL OLD FILES] - [The Big One].jar are included in this version]:
Changed/Fixed:
- upgrade pirate hideout
- Tweaked Mountains, added more greenery, made them more spiky and reduced obsidian in highlands
- Tropical Pillars like in ark the center (tropicalisle) & in water like genisis
- Trench Biome Web painted
- Sprinkle Fromimage over Random mode, add a few villages and such
- Spawn Water issue (Fix UpdateWater)
- Some sort of way of telling people there is more after the blobs. Perhaps the pipelines going south,east, etc from those points outThis became lava chasms
- Skulls in magma chasm... Removal?
- Ships underwater spawn too high? Double check, could be old bug.
- Script fogdensity & fogcolor do not properly copy
- Screaming Horse Trap with Armorstand Jumpscare
- Removede Parrot & Sheep spawn in Trench
- Removed ship floating from beaches
- Removed rogue glass block from Huge redwood trees & beach boulders
- Removed fog from most biomes
- removed 49 non-virtual biomes for better mod compatibility on 1.12.2
- pirate chests empty
- No loot in viking corrupted village
- NewBiomes Folder cleanup
- Name:"generic.followRange",Base:15 all txt
- Mineshafts Empty chests
- Mineshaft needs 15 extra foundation blocks
- Make waste jungle village acacia variant (if time left)
- make up own animal spawn for random mode
- Make Jungle more Dense
- Less #aeaeae more #49377cSpookyplains for SpookYForests
- Increased random ocean sizes.
- Increase Rainforest Density
- Highlands Fix all Biomes [Any Errors, a big sweep basicly]
- Guardians in Dungeons
- Gave all chests names
- Fixed missing Dregora_RFBigMountainNormal
- Fix up salt plains mineshaft odd spawning (if time left)
- Fix spooky tree spawning cave spiders around tree
- Fix ships overspawn
- Fix issue from issue tracker discord
- Fix chest rarity of epic/common & add traveler's chest
- Exotic Pillager Ship (Vindicator attacks Skeleton) fix
- Random Mode redo ore resources & monsterqueueTask age in days
- Random Mode redo ore resources & monsterqueueTask age in days
- After Map change assign pernament locations to Pirate Lore 2 & Hidden Village Books
- Adjusted rarity of exotic pillager ship from 30 to 5
- Adjust fog
- Change sand fog color for some biomes
- Dungeon01 Spawners Fixed
- Confirm Origins is working
- Check all biome colors for duplicates before release
- Changed colors of many highland biomes. The overall look of the continent should now be more autumn like.
- Redo quarry biome caverns [done] & fix bo3 QuarryBo1
- @Helper (Test Spawning in Biomes)
- @Helper (Test mod mob spawn in biomes)

Add/Upgrade lorebooks:
- Incoorporate the books from Automit (All exported with flag in lorebook world) Linking with to be updated objects still required (outside bo4update folder)
- Write frozen book stuff and add them to the 4 ships in the frozen ocean
- Write 5 new lorechests for the ruins under Jungle
- Add 5 spooky books for spooky placeholders in halloween objects
- Add City Lore
- Add Lore: HiddenMine_1-5 for village. Is already in bo4's
- Add farmland books to the new farmland bo4's
- Add treasure maps that point to oases (continents)
- Add spawn books to spawn

 

Add/Upgrade following structures & biomes:
- Village to kingdom + names, re-export after adjustments and make static Sapphire city
- Viking styled beach villages & farms
- Re-Make Tribal villages (OTG+)
- Random mode lava pits
- Finish kingdom of Dearoc
- Finish & Upload City of Origins
- Big Amethysts ( Underground 100% solid spawn ) with mini biomes in them
- Added mineshafts to biomes and confirmed working
- Add villager beach huts in jungle ( more populated )
- Add Viking village to highlands & ice biomes
- Add ship building sites to river banks ( Just Viking for now )
- create & add the city
- Prepare NBT folders & Storyline folders
- re-add old spawn structure
- Add Dungeon01
- Add Dungeon02
- Add Dungeon03
- Re-Add Quarry
- re-add city of origins
- re-add resource shafts
- re-add jungle dungeons (bigger ones)
- re-add OceanRuins
- re-add old big chasms
- re-add old castle ruins
- re-add dragon chasm
- re-add lava temple
- Fix FarmStead and place in seperate folder
- double check windmills
- make sure NBT error displays and check locations
- fix smaller farms
- CaveShip (RainForest)
- re-add harbor
- re-add ships (floating)
- re-add ships (sunk)
- re-add pirate outpost
- re-add mineshafts
- re-add jungle village
- Add huge pipeline bo4 to wastelands
- finish dearoc village
- add jungle beach huts
- Fix all existing NBT structures
- create & add savanna villages

 

[All changes from Dregora-1.12.2-v1.9 Content Update Phase 1.jar are included in this version]:
Changes/Updates of existing content:
- Urge myself to write this monster of a changelog... Ugh
- Also... Apologies for the grammar issues! I wrote this in a rush!!!

Big changes:
- Added 165 fromimage biomes (Mostly Desert & Ice biomes + some highland biomes) check https://map.dregora.com to see where to find them! (Colors should be self-explainatory)
- Redid the entire fromimage world
- Added random mode (130 new biomes)
- Improved compatibility
- Performance increase

Smaller Changes:
- Updated/Fixed all current entities
- made ocean ruins more rare
- Improved all caverns
- Finished Legenda.txt for modpack creators
- make village wheat field patches & extended village rather then big wheatfield
- Test underground fog settings for rainforest caverns
- revisit fog density
- Fix the wall of fog at rfcolvolcanoplateau
- Desert canyon biome colors added
- Biome Dict ID's updated
- Redo ore queue for all biomes
- Add wastelandgrass fog
- Add desert to bog transition
- Wasteland to ocean fog issue fix
- Fix temperature and moisture in all biomes
- Add cold biomedictid to mountains and pine forest for mod tetra (Special request by Goshen)
- Checked all inheritmobsbiomename
- Checked all non-virtual biomes for diversity
- lowered guardian spawn in deep ocean temple
- Add lava and water lakes to all biomes
- made mountain mineshafts more common (custom ones)
- Fixed could not find entity issue
- RFBeach adjusted colors
- changed log2 to LOG_2 for compatibility with newer versions
- Added trees to hex plains
- removed ice spikes from hex mountains
+ 95 other issues which you can see at https://wekan.dregora.com

The New Fromimage Biomes: (Not a complete List, at this time I'm just trying to push out a update)
Dregora_Ice_Basalt
Dregora_Ice_Canyon_Bottom
Dregora_Ice_Canyon_Cliff
Dregora_Ice_Canyon_Edge
Dregora_Ice_Canyon_River
Dregora_Ice_Cliff
Dregora_Ice_Flats
Dregora_Ice_Mountain_Clouds
Dregora_Ice_Mountain_Edge
Dregora_Ice_Mountain_Olympus
Dregora_Ice_Mountain_Peak
Dregora_Ice_Mountain_Range
Dregora_Ice_Mountain_Slope
Dregora_Ice_Mountain_Slope_Border
Dregora_Ice_Mountain_Slope_Overhang
Dregora_Ice_Mountain_Summit
Dregora_Ice_Taiga
Dregora_Ice_Volcano_Caldera
Dregora_Ice_Volcano_CalderaEdge
Dregora_Ice_Volcano_Edge
Dregora_Ice_Volcano_Range
Dregora_Ice_Volcano_Slope.bc
Dregora_Ice_Ashlands
Dregora_Ice_Basalt
Dregora_Ice_Canyon_Cliff_Solid
Dregora_Ice_Canyon_Forest
Dregora_Ice_Canyon_Lake
Dregora_Ice_Canyon_Lake_Edge
Dregora_Ice_Cliff
Dregora_Ice_Cliff_Tall
Dregora_Ice_Flats_Caverns
Dregora_Ice_Flats_Glacier_Border
Dregora_Ice_Flats_Glacier_BorderPillars
Dregora_Ice_Glacier
Dregora_Ice_Glacier_Edge
Dregora_Ice_Glacier_Mountain_Slope
Dregora_Ice_Glacier_Mountain_Slope_Tunnel
Dregora_Ice_Glacier_Pillar
Dregora_Ice_Mountain_Clouds
Dregora_Ice_Mountain_High_Peak
Dregora_Ice_Mountain_High_Summit
Dregora_Ice_Mountain_Low_Peak
Dregora_Ice_Mountain_Low_Range
Dregora_Ice_Mountain_Peak_Cavern
Dregora_Ice_Mountain_Range_Cavern
Dregora_Ice_Mountain_Range_Cavern_low
Dregora_Ice_Mountain_Slope_Border_Cave
Dregora_Ice_Pillars
Dregora_Ice_Pillars_Edge
Dregora_Ice_Spikes
Dregora_Ice_Volcano_CalderaInner

 

The New Random Mode Biomes:

Dregora_FrozenMudForest
Dregora_FrozenMudMountainRange
Dregora_FrozenMudMountainSlope
Dregora_FrozenMudMountainSummit
Dregora_FrozenMudPlains
Dregora_FrozenMudPlainsBorder
Dregora_FrozenMudSpikes
Dregora_FrozenPlains
Dregora_FrozenPlainsBorder
Dregora_FrozenPlainsHills
Dregora_FrozenRiver
Dregora_FrozenTaiga
Dregora_FrozenTaigaForest
Dregora_FrozenTundra
Dregora_CorruptedBloodForest
Dregora_CorruptedBloodForestBorder
Dregora_CorruptedBloodHole
Dregora_CorruptedBloodHoleBorder
Dregora_CorruptedCherry
Dregora_CorruptedCherryBorder
Dregora_CorruptedPineForest
Dregora_CorruptedPineForestBorder
Dregora_CorruptedRoofedForest
Dregora_CorruptedRoofedForestBorder
Dregora_CorruptedRoofedForestHole
Dregora_CorruptedRoofedForestHoleBorder
Dregora_CorruptedJungle
Dregora_CorruptedJungleDense
Dregora_CorruptedJungleDenseBorder
Dregora_CorruptedJungleHill
Dregora_CorruptedJungleHillBorder
Dregora_CorruptedJungleHillBorderIsle
Dregora_CorruptedJungleHillHole
Dregora_CorruptedJungleRiver
Dregora_HighlandsMountain
Dregora_HighlandsMountainBorder
Dregora_HighlandsMountainHigh
Dregora_HighlandsMountainMedium
Dregora_CorruptedFlowerPlains
Dregora_CorruptedFlowerPlainsBorder
Dregora_CorruptedFlowerPlainsHole
Dregora_CorruptedFlowerPlainsHoleBorder
Dregora_Corrupted_River
Dregora_SulfurDeposits
Dregora_SulfurLake
Dregora_Sulfurlands
Dregora_SulfurlandsBorder
Dregora_ToxicSwamp
Dregora_ToxicSwampBorder
Dregora_ToxicSwampHill
Dregora_Ashlands
Dregora_AshlandsBorder
Dregora_Ashpits
Dregora_AshpitsBorder
Dregora_AshpitsDry
Dregora_AshpitsShallow
Dregora_DryDirtlands
Dregora_DryDirtlandsBorder
Dregora_DryDirtlandsForest
Dregora_DryDirtlandsForestBorder
Dregora_DryWastelands
Dregora_DryWastelandsBorder
Dregora_DryWastelandsHollow
Dregora_DryWastelandsHollowBigPillar
Dregora_DryWastelandsHollowHole
Dregora_DryWastelandsHollowHoleBorder
Dregora_DryWastelandsHollowOasis
Dregora_DryWastelandsHollowPillar
Dregora_DryWastelandsMesa
Dregora_DryWastelandsMesaBorder
Dregora_DryWastelandsOasis
Dregora_Shrubland
Dregora_ShrublandBorder
Dregora_ShrublandForest
Dregora_DryDunes
Dregora_DryDunesBorder
Dregora_DryDunesHigh
Dregora_DryDunesLow
Dregora_DryForestBirch
Dregora_DryForestBirchBorder
Dregora_DryRedwood
Dregora_DryRedwoodBorder
Dregora_DryMesa
Dregora_DryMesaBorder
Dregora_LushMesa
Dregora_LushMesaBorder
Dregora_DryAshBeach
Dregora_DryBeach
Dregora_Ocean
Dregora_OceanClear
Dregora_OceanTropicalHills
Dregora_OceanTropicalIsland
Dregora_River
Dregora_DryPlains
Dregora_DryPlainsSpikes
Dregora_DryPlains_Boulders
Dregora_DryPlains_Hills_Ruins
Dregora_RockyPlains
Dregora_RockyPlainsBorder
Dregora_RockyPlainsHigh
Dregora_RockyPlainsMedium
Dregora_SubPlains
Dregora_SubPlainsBorder
Dregora_SubPlainsBorderLake
Dregora_SubPlainsLake
Dregora_WastelandPlateau
Dregora_WastelandPlateauBorder
Dregora_WastelandPlateauIsle
Dregora_WastelandPlateauLow
Dregora_WastelandPlateauLowBorder
Dregora_LimestoneMountain
Dregora_LimestoneMountainHigh
Dregora_SaltPlains
Dregora_SaltPlainsBorder
Dregora_DrySavanna
Dregora_DrySavannaBorder
Dregora_DrySavannaCanyon
Dregora_DrySavannaCanyonRiver
Dregora_DrySavannaCanyonRiverBorder
Dregora_DrySavannaCanyonRiverPillar
Dregora_DrySavannaHilly
Dregora_DrySavannaRiver
Dregora_DeadSwamp
Dregora_DeadSwampBorder
Dregora_DeadSwampHill
Dregora_DeadRiver
Dregora_DrySavannaAshlands
Dregora_DrySavannaAshlandsBorder
Dregora_DrySavannaCaldera
Dregora_DrySavannaVolcano