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OTG: Dregora Remastered

Procedurally generated terrain containing more then 600 biomes & 20.000 custom objects.
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Dregora-1.12.2-v1.65 Biome+ [part1].jar

File nameDregora-1.12.2-v1.65 Biome+ Part1.jar
Uploader
NLBlackEagleNLBlackEagle
Uploaded
Mar 23, 2020
Downloads
21.7K
Size
60.8 MB
Mod Loaders
Forge
File ID
2910777
Type
R
Release
Supported game versions
  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:dregora-292238:2910777")

Learn more about Curse Maven

What's new

This update contains new biomes and some fixes. It is part 1 of the big biome+ update which will include the completion of highlands, wastelands and ice lands.
Please keep in mind that about 50 to 60 biomes were reworked and about 10 were added so it may not look like a lot of content has been added but there definitely has been.

New content:
- re-made most plain and most forest biomes.
- re-made all of highlands mountains.
- added desert mountains and several wasteland biomes.
- Added multiple sapphire cities ( The original one is also fixed now )

Fix/Changes:
- Fixed Junglevillage issues with tower1 and animalfarm1
- removed red skies and replaced all rain forest skies with a pale green sky to fit the environment.
- removed a lot of leaves clutter from the rain forest underground. ( Increased generation speed )
- Removed all weird water pockets close or underneath beaches or river borders.
- improved the small ruins at the highland plains and several forests.
- Fixed a issue with the book ( Dregorian's Demise Chapter 2 )
- Decreased the amount of ships spawning in the ocean.
- Fixed a issue where the cliffdwellers would catch fire.
- Fixed a issue that caused a log error.
- Fixed cursed sailor dying to wither effect ( This may proof to be not fixed but i am pretty sure it is fixed. ) - If you see this please report with as much detail as possible
- Fixed biome placement issues at 340,95,-1910
- Fixed sapphire cities.

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