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OTG: Dregora Remastered

Procedurally generated terrain containing more then 600 biomes & 20.000 custom objects.

File Details

Dregora-1.12.2-v1.64 Ocean+.jar

  • R
  • Dec 27, 2019
  • 56.64 MB
  • 13.3K
  • 1.12.2
  • Forge

File Name

Dregora-1.12.2-v1.64 Ocean+.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:dregora-292238:2850247")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

This update contains a lot of changes on the ocean generation of Dregora! New ships, new temples, new colorfull ocean biomes, colder ocean biomes and more!!!

New content:
- 48 new ocean ruins ( Just like 1.13 )
- Mushroom islands added
- 2 new sunken ships ( They can spawn in 4 dfferent horizontal & 2 vertical rotations. )
- 5 new floating ships ( removed all old ones ) These can all rotate in 4 different directions.
- Added new caverns below oceans
- Added vanilla strongholds & added default ocean temples
- Re-added small ocean temple to deep oceans.
- added a couple desert biomes ( desert is a bit better now! )
- added pillager raids to westport harbor.
- Added 2 new cave systems to rainforests.

Fix/Changes:
- Fixed weird cliff issue at mountains changing it to ice plains
- removed all nametags from villagers
- changed vanilla cave generation to be a bit less abundant but larger
- Fixed up westport and Sapphire city structures.
- fixed NBT error lorepirate_2
- Fixed 2 missing ocean biomes.