File Details
DregoraRL-3.0.jar
- R
- Sep 24, 2025
- 166.66 MB
- 241
- 1.12.2
- Forge
File Name
DregoraRL-3.0.jar
Supported Versions
- 1.12.2
Curse Maven Snippet
Brutal Tower:
- Changed a technicality in Brutal Towers making them spawn more reliably
- Made Grey Abyss Border inherit from Abyssal Rift and allowed continuation of Abyssal Tower making the structure less rare
- Allowed natural spawning of parasites in parasite biome such as Abyssal Rift if in certain light-level and within the nuclear power plant structure
- Abyssal/Parasite biome added allowed mounts: (All Land Mounts + Ignibus & I&F Dragons Flying mounts) [SRPMixins]
Lycanites: Barghest, Erepede, Eyewig, Feradon, Maug, Pinky, Salamander, Shade, Uvaraptor, Ventoraptor, Warg, Zoataur
Ice and Fire: Fire Dragon, Ice Dragon, Lightning Dragon
Fish Undead Rising: Salamander
- Fixed Blighted Shivaxi name formatting [EagleMixins]
- Fixed a shortcut exploit in the brutal tower maze section. THOU SHALL NOT PASS!!!!!!
- Brutal Tower Buffed & Nerfed Entities;
Maze Boss: 925 -> 2350 hp, 20 dmg -> 65 dmg and changed entity from Wither Skeleton to normal Skeleton.
Maze Spawners: added baby zombies! (CDSTK & IQury) Blame them! :D
YellowEye Boss nerf 240 to 60 dmg (Multiplied by 4.5x as is standard for Brutal Tower parasites)
Bogle Boss buff: 4 base dmg to 70 dmg (Multiplied by 4.5x as is standard for Brutal Tower parasites)
Carrier Boss Buff: 60 dmg to 90 dmg (Multiplied by 4.5x as is standard for Brutal Tower parasites)
Overseer Boss nerf 176 dmg to 126 dmg (Multiplied by 4.5x as is standard for Brutal Tower parasites)
Corrupted Shivaxi increased dmg from 30 to 90 (Multiplied by 4.5x as is standard for Brutal Tower parasites) [EagleMixins]
Structures:
- Added Bounty Boards to all gem traders & herbalist
- Fixed entities for Herbalist and added waystones for Herbalist and Silo Gem Trader.
- Creation of energy extraction tower for the dimensional bridges between the overworld & underneath (Teleport Towers)
- Changed Frozen Temple lapis blocks into Emerald blocks
- Added Various new skyscrapers to the city generation and opened up our city plan with a bunch of epic parks made by NLBlackHeavenNL!
- Improved the bunker door of the club trader barracks
- Added some epic relatively unknown and known streamers to signs in some new structures, if it has a "old world cinema" it has some cool streamers listed!
- Added a new structure featuring new custom entities and cool loot in Lavender Fields
- Added new lore inclusive structures that give you the capability to teleport far distances which can be found after visiting the world center.
- Added Waystone to the Dregora center structure.
- Added Nuclear Power Station to Nuclear Blight and added contaminated blocks + loot to it's interior
- Decreased likelihood of Daeroc & Cult Church not spawning in the world by increasing their viable spawn area
- Added 23 Bunkers to generation, 5 of which are solely found in the Nuclear Blight biome. Each structure contains basic information on radiation and several other subjects, some contain more valuables.
Biomes:
- Removed duplicate steppe biomes
- Increased Generation of: Temperate Biomes, Jungle Biomes, Defiled Biomes & made them bigger, Frozen Biomes & Decreased Wasteland/Desert biome generation
- Fixed JotunnHeim biome dread horse overspawning
- Changed the Underworld (Polluted Ocean with hills) biome to inherit from biomesoplenty:wetlands rather than minecraft:ocean. Underworld Hills remains the same for added diversity
- Decreased Underworld biome size with 50%
- Transformed all mixed defiled biomes into full defiled biomes by changing spawnqueue of mixed parts which now should also spawn defiled creatures
- Decreased Generation of Desert & Wasteland Biomes
- Gave Cities their own dedicated biomegroup
- Added new nuclearcraft ores to generation (see in-game tooltips)
- Adjusted overworld map generation by replacing the trenches leading to the center with a new type of trench encircling the center in a ~2400 block radius
- Updated Shrubland biome to inherit from minecraft:desert spawns and increased temperature from 1.3 to 1.4
- Disabled block-grieving entities from spawning in Abyssal Gate biomes [InControl]
- Changed spawning 1% parasites to chunk based spawning but only on blocks found in cities and between 0 and 12 light level and never under the open sky [SRPMixins & InControl]
- Fixed a issue where there was no water at the Flower Field Edge when bordering a river below y50.
- Volcanic Island, Cracked Earth and Ashlands now has the following lycanites entities spawning in it: Cinder, Volcan, Khalk, Salamander, Lobber, Gorger and Afrit.
- Added new biome: Cursed Abyss
- Added new biome: Abyssal Gate for special long distance teleportation structures
- Added Biome Nuclear Blight and gave it a radiation level of 2.95 through NuclearCraft
Loot/Trades:
- Added hazmat suits to loottables ruins
- Fixed item lore/language keys, a lot of typo's and a boatload of other issues, (Thanks KameiB!)
- Increased the rarity of cure potions in loottables
- Added new toilet loot (With a rare high level enchant, Make sure to check up-facing droppers!) for both Dregora & Underneath
- Rewrote the main lore for Dregora to conform a better timeline & added a lot of new lore to the new structures generating throughout Dregora & Underneath
- Toned down some chest contents to decrease the amount a chest is being overfilled.
- Removed sacrificial pendant from brutal merchants because Elder Blacksmiths already have them
- Removed a bunch of negative effects from Immortality potion making you actually Immortal now!
- Gave Contaminated items a random radiation level [EagleMixins & NuclearCraft]
- Nerfed the corrupted shield giving it a -95% hp nerf alongside the +20 damage boost
- Fixed Duplicate pool name 'moderncity_junk_loot' in table 'dregora:dregorarl/loot/moderncity_junk_loot'
- Fixed Duplicate pool name 'rare_loot' in table 'dregora:dregorarl/loot/rare_loot'
- Unhid cleaver and sledge hammer from variedcommodities, made it useable and added it to gemtrader trades as ancient artifact [JEI]
- Fixed Duplicate pool name 'rare Chest' in table 'dregora:loot/rare_loot'.
- Fixed Duplicate pool name 'spawn book' in table 'dregora:rlcraft/lore/spawnbook'
- Changed following trades for Elder Blacksmith: Hearth Container = 10 satchels, Spectral Silt = 1 satchel, Glowing Powder = 30 coins, Nether star = 25 satchels & limited to 1 trade per elder blacksmith

