Dragonworks 1.0.1
Curse Maven Snippet
What's new
Dragonworks 1.0.1: Performance update
New: structure cache. Many structure mods ship their buildings saved in older Minecraft versions. Minecraft upgrades every one of those buildings again each session, on the server thread, the first time it is used. That shows up as freezes after you join a world or explore new ground.
Dragonworks now saves each upgraded building once and loads it straight from the cache after that.
- In testing, 100 buildings loaded from the cache in under 1 second. Upgrading the same buildings from scratch took about 8 seconds.
- The cache lives in
dragonworks_cache/structures. It rebuilds itself whenever your mod list changes. It is safe to delete at any time. - On by default. Turn it off with
cacheUpgradedStructures = falseinconfig/dragonworks-common.toml. - Works in singleplayer and on dedicated servers. No gameplay changes.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

