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Dragon Survival

Global modification for Java Minecraft centered around playable dragons.

File Details

DragonSurvival_TreasureUpdate 0.8 (server +) 1.16.5

  • R
  • Jan 10, 2022
  • 5.21 MB
  • 1.1K
  • 1.16.5
  • Forge

File Name

DragonSurvival_TreasureUpdate-1.16.5-0.8.jar

Supported Versions

  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:dragons-survival-420799:3601016")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

■ Added:

  • - Several types of Dragon Treasures: Iron, Diamond, Emerald, Copper, Gold, Debris. Craft: resource + 1 dragon dust.
  • - All dragon treasures can be used as a spawning and resting point. You can skip the night, but also just rest during the day.
  • - Unlike the vanilla bed, there will be no unnecessary interfes with chat on the treasures.
  • - Dragon treasures are very slow to restore a dragon's health and mana. Collect more treasures to speed up health recovery. It piles up like snow.
  • - Waterlogged.
  • - Custom sounds for all treasures.

  • - Several types of "Sources of Magic": Forest, Cave, and Sea. Uses a level 3 nest model, but has different functionality, crafting, and rendering.
  • - Has a hint inside. Can be filled with parts of Elder dragon. Spends 1 item every 10 seconds.
  • - The source of magic is best used for afk.
  • - Used to obtain and accumulate a buff, which gives the dragon infinite magic.
  • - Crouch + right click to use.
  • - If you use the wrong magic source, you will take damage instead of a buff.

  • - Test version of smooth neck and tail turns.
  • - To view your dragon from the first person, you now need to press the key (left alt). By default, the tail will always be behind you.
  • - Items near the dragon now have different animations.
  • - Ingame config menu. Now client, common and server configs can be changed without restarting the game!
  • - Improved description of all configs to make it easier to understand how they work.
  • - Deleted all dragon nests. Keep this in mind when you update.
  • - Sea Dragon Breath appearance has been changed to lightning
  • - Spin attack now works on the right mouse button, not on left. You can also choose your preferred key in the settings.
  • - birch dragon altar by GridExpert
  • - The bite animation no longer breaks other animations
  • - AppleSkin support
  • - Spin_grant and wing_grant can now disable the relevant skills.
  • - Now there will never be a mess in the creative tab. Everything is sorted, even for old worlds.
  • - Localization update: en_us, ru_ru, he_il, zh_cn, zh_tw, zh_hk

 

■ Rebalance:

  • - keepClawItems - now items from the claws are being dropped by default
  • - maxFlightSpeed - speed returned to 0.3 by default
  • - foldWingsOnLand - wings will now not automatically close so as not to create dangerous situations.
  • - allowedVehicles - boats have been returned for use by the dragons.
  • - dragonOreDustChance - chance of dust falling out of ore is reduced to 0.2, as hearts can now be obtained from enemies.
  • - charged_coal - now restores 6:1 hunger instead of 4:2 for the cave dragon and melts twice as many items in the furnace. During crafting it gives 2 charged coals instead of 1.
  • - Upgrade passive skills now much more expensive, because before pumping magic fully could be in the first 2 hours of the game.
  • - sweet berries restore 1:1 hunger instead of 2:2 for forest dragon
  • - Changed the crafting for all dragon treats
  • - The wings will automatically fold when you have 0 hunger.


■ New server configs:

 

  • - treasureHealthRegen - Whether sleeping on treasure will recover health or not.
  • - treasureRegenTicks - The time in ticks it takes to recover 1hp while sleeping on treasure. Keep in mind that there is 1 treasure in mind. A large number of treasures in one place reduces time.
  • - treasureRegenTicksReduce - The amount of ticks each additional treasure reduces the regen time by
  • - maxTreasures - he max amount of additional treasure that can be used to reduce the regen time
  • - Source of Magic configs: sourceOfMagicInfiniteMagic, damageWrongSourceOfMagic, canUseAllSourcesOfMagic, elderDragonDustTime and other
  • - DragonManaBlocks - Blocks that will restore mana quicker when a dragon is standing on it.
  • - initialPassiveCost, passiveScalingCost - The initial exp cost for leveling passive skills
  • - Cooldowns - cooldown in ticks for all ability
  • - forestBreathGrowBlacklist - blocks that will not be grown by the forest breath.
  • - chargedSpreadBlacklist / chargedEffectChainCount / chargedEffectDamage
  • - spectralImpactProcChance - The percentage chance that spectral impact will proc. This is multiplied by the level of the skill.
  • - foldWingsThreshold - If the player's hunger is less then or equal to this parameter, the wings will be folded even during flight
  • - canMoveInEmote
  • - canMoveWhileCasting

 

■ New client configs:
- renderFirstPersonFlight - Render dragon model in first person while gliding. We don't advise you to turn it on.
- firstPersonRotation - Use rotation of your tail in first person, otherwise the tail is always opposite of your camera. If the tail is constantly climbing in your face, put false.
- flightZoomEffect - Should the zoom effect while gliding as a dragon be enabled
- flightCameraMovement - Should the camera movement while gliding as a dragon be enabled
- clientDebugMessages - Enable client-side debug messages
- enableTailPhysics - Enable movement based physics on the tail, this is still a working progress and can be buggy.
- rotateBodyWithCamera - Should the body rotate with the camera when turning around.
- armorRenderLayer - Should the armor be rendered as a layer on the dragon? Some shaders requires this to be off. Can cause some weird effects with armor when turned off.
- tooltipChanges - Should the mod be allowed ot change the color and appearance of tooltips?
- dragonFoodTooltips - Should dragon foods have their tooltip color changed to show which type of dragon can consume it?
- helpTooltips - Should the effect of the help tooltips be enabled?
- alwaysShowHelpTooltip - Always show the help tooltip border
- manabarXOffset - Offset the x position of the mana bar in relation to its normal position
- renderItemsInMouth - Should items be rendered near the mouth of dragons rather then hovering by their side?

 

■ Fixed:
- Forest dragon spike now works
- Forest dragon spike no longer appears behind the dragon and has a bite animation.
- Selection square of skill bar doesnt move with skill bar config
- corrected incorrect names of configs like firebreathDamage/fireballDamage in config
- Charm Reforged mod compatibility
- The accidental disabling of smooth growth will no longer bother you.
- Princesses and princes no longer disappear after receiving the tag.
- There should be less head banging on the floor.
- Spin attack no longer causes cooldown to other players
- Spin attack triggers correctly in water
- PvP gamerules now apply to dragon magic
- zoom in skin tab save now when you flipping skins
- All dragons take reduced damage from the fall, equal to the height of the jump. Hills should now become less traumatic for adult dragons.
- Adult dragons should now break their legs less often because of jumping down the hill