Dragon Survival

Global modification for Java Minecraft centered around playable dragons.

File Details

DragonSurvival_MagicUpdate 0.4 (server +) 1.16.5

  • R
  • Dec 10, 2021
  • 4.60 MB
  • 3.6K
  • 1.16.5
  • Forge

File Name

DragonSurvival_MagicUpdate-1.16.5-0.4.jar

Supported Versions

  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:dragons-survival-420799:3558508")
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■ 1.16.5-0.4 Magic Update + Emotes:

  • Fixes:
  • - Fixed: mending breaks tools, not fixes them
  • - Fixed: digging animation freezes
  • - Fixed: should fix skill casting desync
  • - Fixed: bug that caused the sea dragon not to appear dehydration after all the blue drops ran out.
  • - Fixed: black drops of dehydrating sea dragon no longer accumulate indefinitely in the creative
  • - Fixed: rare bug with the issuance of experience to the player with no results trying to pump a skill
  • - Fixed: burn effect with a cave dragon bite even if the skill has a 0% chance
  • - Fixed: blacklisted items cannot be picked up if they try to get into 1 hotbar slot (even if not selected)
  • - Fixed: The black list of items does not apply to creative mode.
  • - Fixed: skills no longer cause an endless soft fall
  • - Fixed: knockback enchant seem to push mob toward you instead of sending them fly away
  • - Fixed: the "evil dragon" effect should not be given to the human player.
  • - Fixed: when falling from lianas and getting stuck somewhere, there is no animation at all and the wings are enlarged.
  • - Fixed: block breakdown was calculated with an error
  • - Fixed: breath fire spawning was calculated with an error
  • - Fixed: humans no longer have damage bugs
  • - Fixed: getting correct damage increase with strength

 

Configs added:
- saving claws and teeth when dead (enabled by default)

 

Changed:
- claw renderer can now be disabled by removing the check mark from "claws and teeth"
- for ball lightning and fireball increased the range to 32 blocks.
- cost of mass buffs has been reduced, and the duration has been increased.
- chance of block destruction/burnout increased from 20% to 60%
- chance of fire spawning with breath increased to 50%
- Beacon Cave Fire now gives the "Tough Skin" effect, which strengthens armor instead of the fire resistance effect.
- adult dragons now always run more faster (does not change the athletic skills)
- updated Hebrew
- for each breath added a different list of blocks to destroy in the configuration.
- damage from Forest Gas is doubled.
- added explosion animation for ball lightning and fireball
- adds charged effect to ball lightning
- ball lightning now has many more visual effects and make lightning strike when it's raining and stormy
- accelerated expenditure of hunger during the use of skills.