dmzsparking-1.5.0.9.jar
Curse Maven Snippet
What's new
1.5.0.9 – Last Update for now before 1.5.1 and 2.2.1 Release of DMZ
Story runs smoother (hopefully)
- No more smoke puffs – story enemies (Yajirobe under Korin's tower, Yakon in Babidi's ship, …) always appear now, on the nearest ground that fits them. No more endless "its enemy is gone".
- Ginyu Force – they now meet you in Ajissa Plains, where the quest can actually start.
- "Summon again" on the Episodes page – just like on NOW, so no fight gets stuck.
- One Gohan, one Krillin, one Vegeta on Namek – the hidden duplicates stay hidden for good.
God of Destruction
- Wear the title – a lasting effect with Beerus' symbol, a chapter screen when you win or lose the seat, and Beerus' unbreakable outfit.
- Titles everyone sees – God of Destruction, Mutant and Majin on the STATS page, in the tab list and in chat ([GoD] tag + hover with race, class, level and power). Each one can be switched off in
config/dmzsparking/common.toml→[players]. - Whis' card – click your travelling Whis: heal, meal, training, journeys, go home. A bond grows with every day and world you travel together – faster favours, and at bond 4 they reach your party too. Plus the full history of every God of Destruction on the server.
- Operators:
/dmzsparking destroyer appoint [player]/release.
Changed
- Saiyan circle with your companions – start the SSG circle right from your Saiyan companion's card. Only your companions and other players stand in it.
Fixed
- Whis can be clicked again, and no second Whis appears after rejoining or Instant Transmission.
- God of Destruction icon sits properly centred.
- Whis' healing keeps your good effects.
- Quieter start-up log: no lines that look like form-file edits, no false alarm in other game languages.
This mod has no additional files

