promotional bannermobile promotional banner

DragonFish's Soul Magic

Adds very overpowered soul magic. Balancing pending.

A soul magic mod with 4 different subcategories(subject to change and only 2 of them are functional). The subcategories are defense, giving you a % resistance to damage, revival, giving you revives based on the amount of points in it and regenerating you based on points, wrath and efficiency aren't coded. Wrath is getting added after the rework. Currently to get souls you need to kill mobs with the cursed blade (use JEI for recipe) and if you're above 50 unspent soul points, you won't need the blade. Then you can press the keybind (default " ' ") to open the allocation GUI and see the stats you're getting. You only get another max revive every 200 or so points.

Sorry I'm so slow (I work on and off, ADHD haha)

Progress, for those that are interested

Rework how souls are earned (Replaced with xp!) ✔

Balance current magic types <

Add Wrath

Add Efficiency

Add Skins (maybe?)

RELEASE

 

The DragonFish's Soul Magic Team

profile avatar
  • 1
    Followers
  • 3
    Projects
  • 152
    Downloads

More from DragonFish