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DRAGON MINE Z: OVERHAUL

A "revamp" of Dragon Mine Z Mod, adding and modifying things at my view of what this mod could be!
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dmzrevamp-2.0.1.jar

File namedmzrevamp-2.0.1.jar
Uploader
LirouMageLirouMage
Uploaded
Aug 27, 2026
Downloads
116
Size
1.2 MB
Mod Loaders
Forge
File ID
8749177
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:dragon-mine-z-overhaul-1597354:8749177")

Learn more about Curse Maven

What's new

Changes:
- Made Lock On focus on the nearest entity to the aim, removing the need to look directly onto it to lock on
- You can now cycle through entities in your lock on range with you middle mouse button (can be changed in keybinds).
- Increased Wristbands and Gloves durability and made them reparable using their crafting items in an anvil
- Scouter screen render now works on both Xenoverse and Alternative Huds
- Dynamic Growth for various actions was reduced by 50% and are now configurable in the common config
- Added a new configurable entry to transformations "requiredDMZLevel", that can set a minimum player level for each transformation to be used. If a transformation does not have this value set, it considers the minimum level "1".
- Android forms for humans gained a "fourth" transformation that is equivalent to the last form of every race
- the default Meter speed for Ki and Strike Clashes has been reduced from 0.07 to 0.05.
- Android Enemies have their hidden BP "???" again and can't be found with Ki Sense
- Android Players can now be Locked onto (their BP is still ??? and players can't sense them still, the can just lock onto them now)
- Added compat with dmz realistic fixes, dmz weapon block and dmz jack of all trades class
- Lowered Flight speed penalty by weights and are now configurable
- Combat Flight now uses tri dimensional movement when locked onto an enemy, making you move directly to the target instead of fixed directions (can be disabled)
- Added a new entry for the command "/dmzskill" to insert "all" in the skill name, which will make you add or set every single skill listed on the command. works with "add" and "set".

Fixes:
- Wristbands and Gloves now accepts every enchantment made for swords, not only vanilla, and now work properlly
- Ki Weapons can block now
- "SPD" in the class selection screen now has the correct font
- fixed a typo in the weight config file
- fixed an issue with zenkai not respecting cooldown when applied.
- Custom Strike Attacks now propperly gain Tech XP
- Fixed issue with Adaptive Defense damage event cancel not cancelling in the correct way and not playing the block sound effect.

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