DMZCompanions-2.0.jar
Curse Maven Snippet
What's new
V 2.0 Changelog
Personal Companion Overhaul
- Expanded Personal Companion slots from 1 to 5.
- Redesigned and expanded the Personal Companion Menu.
- Added new missions, activities, and reward systems.
- Improved companion customization, controls, and management.
- Expanded companion interactions and behaviors.
New Missions & Rewards
- Added Red Ribbon Assault a 10-wave mission featuring enemies, bosses, and exclusive rewards.
- Added new Missions and Rewards tabs.
- Expanded Escort Missions, Supply Drops, and companion activities.
- Added mission reward storage and claiming.
- Introduced new mission HUDs and progression tracking.
Combat System Overhaul
- Added a dedicated **Combat** tab with new combat settings.
- Introduced **Ki Mode**, allowing companions to fight from a distance using Ki attacks.
- Improved combat AI, movement, targeting, and sparring.
- Rebalanced companion encounters and power scaling.
- Improved knockdown, recovery, and revival mechanics.
Relationships, Personalities & Families
- Added selectable companion personalities and expanded dialogue.
- Improved relationship progression and social interactions.
- Expanded the Family and Offspring System with genetics, growth stages, and training.
- Improved Fusion and Defusion mechanics.
- Added new companion interactions and relationship-based behaviors.
New Villager Companion System
- Companions now naturally populate Minecraft villages.
- Added independent village relationships, personalities, and quests.
- Introduced village missions, gifts, and recruitment.
- Added the **Villager Companion Menu**.
- Recruited villagers use separate companion slots.
New Settlement Companion System
- Introduced player-managed settlements with companions living and working as residents.
- Added building detection, resident housing, and an interactive Settlement Map.
- Introduced jobs, including Ranchers, Farmers, Guards, and more.
- Expanded settlement relationships, romance, families, and offspring.
- Added Settlement Missions, Rewards, and defense systems.
Races & Transformations
- Updated companion compatibility across existing races.
- Added the Glind Race.
- Improved race models, appearances, and transformations.
- Expanded companion transformation synchronization.
- Improved Saiyan God Ritual mechanics.
Additional Features & Improvements
- Expanded Dragon Ball wishes to resurrect deceased companions.
- Improved companion recovery with /dmzc fix and /dmzc restore.
- Expanded tournament participation and rewards.
- Improved companion AI, pathfinding, and persistence.
- Redesigned multiple menus and HUDs to match Dragon Mine Z.
- Added new commands, keybinds, and quality-of-life improvements.
- Fixed numerous bugs involving models, combat, menus, and companion behavior.
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