dmzbetterforms-1.1.0.jar
Curse Maven Snippet
What's new
π Changelog β Dragon Mine Z - Better Forms
π Version 1.1.0 β Kaioken, Aura & Oozaru Update
β¨ Added
- β‘ Kaioken x100 β Dragon Mine Z's own code already builds this tier's data (STR/SKP/PWR/Speed 2.0, DEF 2.25, healthDrain 0.2) but never registers it, so it's never been reachable in vanilla DMZ. Restored using DMZ's own exact numbers, unlocked at Kaioken skill level 6 (new cost: 15000, on top of DMZ's existing 1000/1500/2500/4000/7500 for levels 1-5).
- π©Έ Solo Kaioken HP drain now tapers toward zero as your base (untransformed) Battle Power rises β maxes out fully drain-free around 1,000,000 BP, same reference point this mod's size scaling already uses. Applies to every tier, x2 through x100. Only applies solo β stack Kaioken on top of a primary transformation (e.g. SSJ2 + Kaioken) and it still costs full HP, the deliberate trade-off of stacking.
- π¬οΈ Fast flight now turns your aura on, even in base form β hold sprint while flying (DMZ's own "fly fast" input) and your aura kicks in. Letting go doesn't cut it instantly; it fades out over a few seconds as you slow down, the same way it fades when you switch it off from the wheel. Survives logging out mid-flight or mid-fade too, instead of getting stuck on.
- β¨οΈ A dedicated, fully rebindable hotkey now toggles your aura on/off directly β does exactly what clicking the aura icon in DMZ's own wheel does, no menu required. Unbound by default; set it from Controls > Key Binds > Dragon Mine Z - Better Forms.
- π¦ Oozaru and Golden Oozaru now fire wave-type techniques (Kamehameha-style attacks) from the mouth instead of the hands, and skip the human hands-back charging animation entirely for those attacks β every other kind of ki attack, and every other form, is unaffected. Oozaru's aura is also left alone by the transform/fast-fly aura systems above, treated like base form rather than a tracked transformation.
- π₯ New toggle to disable only the transformation-triggered craters (instant transform and hold-to-charge) while leaving the release-from-empty crater, aura control, and the flight-safety grant untouched β useful if you want less digging without losing the rest of the mod. Flip it live with
/dmzbetterforms destruction(op-only) β no config editing or rejoining needed, takes effect immediately. - π In-game wiki entry added β if you also run DMZ Wiki, this mod's own entry ("Dragon Mine Z - Better Forms") shows up automatically, no setup needed.
π Changed
- π·οΈ Renamed from "DMZ Better Forms" to "Dragon Mine Z - Better Forms" β same mod, same mod ID, just a clearer display name in the Mods list, Controls menu, and wiki.
π Notes
- x100 follows the same mastery-gated radial ("X") menu rule DMZ already applies to every other non-first Kaioken tier β it won't show up as a quick-select option until its mastery reaches 50 (passively over time, faster by landing/taking hits while transformed, or instantly via DMZ's own
/dmzmastery set <player> kaioken x100 50admin command). It's fully purchasable and transformable well before that. - New settings live in
serverconfig/dmzbetterforms-kaioken-server.toml(per-world, Kaioken) andserverconfig/dmzbetterforms-fastflyaura-server.toml(per-world, fast-fly aura). Both fully retunable β no rebuild needed. The Oozaru mouth-position numbers are fixed in code now (already tuned in-game) rather than a config file.
π Version 1.0.0 β Initial Release
β¨ Added
- π₯ Terrain destruction, scaled by Battle Power, from three triggers: releasing built-up ki from empty, completing a transformation (instant or charged), and holding the transform key to charge one up. Craters grow progressively while charging rather than popping in all at once.
- π³οΈ Instant and charged transformations now carve the same size crater at a given Battle Power β completing one instantly just carves it in one shot instead of growing it over the charge.
- ποΈ Automatic flight grant so you don't fall through the hole your own crater makes (only if you've unlocked DMZ's fly skill β you still fall if you haven't, same as normal).
- β¨ Aura turns on and stays on the moment you transform (instant or charged), and turns back off when you power back down.
- π Player size now scales with base (untransformed) Battle Power, maxing out around 1,000,000 β purely visual, width-only, and unaffected by whatever form is currently active, so it reflects your invested stats rather than spiking on transformation.
- π‘οΈ Entity knockback and destruction respect land claims (FTB Chunks) automatically via DMZ's own permission system.
π Notes
- Destruction settings are per-world server config (
serverconfig/dmzbetterforms-server.toml); size-scaling settings are instance-level client config (config/dmzbetterforms-client.toml). Both are fully retunable after install β no rebuild/update needed, just edit and rejoin. - Requires Dragon Mine Z 2.1+ and GeckoLib (GeckoLib is already a hard dependency of DMZ itself, so nothing extra to install if DMZ already runs).
This mod has no additional files

