Draconic Evolution 1.21.1-3.1.4.633
Curse Maven Snippet
What's new
Merged PR with various fixes
- Insta-kill damage no longer sometimes bugs out If too many mods modify damage/death events (i.e. Apothic Attributes + Relics), dealing too much damage puts the entity in a semi-dead state. Lowering the damage dealt prevents that from occurring.
- Added missing Chaos Implosion death message
- Energy Links no longer only take minimum energy Allowing the flow to save to the module ensures that it's not reset every tick.
- Prevent existing worlds from breaking Due to changes within EnergyLinkEntity.java previously, adding a new codec breaks existing worlds. Making it optional instead prevents the world from no longer loading if any player has an existing Energy Link without this new codec.
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