doxparthealth-1.3.0.jar
Curse Maven Snippet
What's new
Fixes
- Hits now land on the right body part without DoxHitbox: the part is worked out from the projectile's path or the
attacker's line of sight. Before, everything went to the torso unless DoxHitbox/DoxAmmo were installed.
- Armor no longer disappears on death from a lethal gun hit (a huge placeholder damage value was wearing it out).
- Saturation no longer drains while food regeneration has nothing to heal (broken limb capping health, or the bar a
fraction short of full).
- Body-part damage handler now runs after the part-routing mods, so one hit can't be applied twice.
New config (doxparthealth-common.toml)
- naturalRegeneration (default true): set false to make food stop healing body parts.
- naturalRegenMaxPercent (default 100): food heals each part only up to this percent; medical items do the rest.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

