Downtime's Economy

Downtime presents our economic mod!
shopRecipe.png

shopRecipe.png

Shops.png

Shops.png

purseRecipe.png

purseRecipe.png

ShopMenu.png

ShopMenu.png

Description

Summary:

Adds custom coins and shops to create a player-based economy. Also adds a coin purse to store coins and make purchases.

How To:

Shops:

To set up a shop, place a survival or creative shop and add items to the template slot (this determines how many of the item is sold per purchase) the stock slot (the storage where the item is sold from) and the cost slot (sets the price of the item being sold). The earnings slot collects your profits. The creative shop has infinite stock. Coins used to purchase items will automatically be pulled from the buyer's purse.

Shops can also be set in reverse, with items in the cost slots and coins in the template. When items are sold to this shop, earnings automatically go to the seller's purse. 

Purse:

If a player has a purse in their inventory, coins will automatically be transferred to said purse. A purse may be used on a shop to buy items. While hovering over a purse with the mouse, players may use [ctrl+a] to send all coins in inventory to purse, or [a] to withdraw all coins.

Commands:

Players may send coins to each other using /tip only if both the sender and reciever have a purse in their inventory.

Recipes:

Purse

Shop

Coins

Coins are simple:

9 copper = 1 silver

9 silver = 1 gold

9 gold = 1 platinum

The Downtime's Economy Team

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