Downed State
Downed State is a multiplayer-focused mod that prevents players from dying instantly upon taking fatal damage, instead putting them into a temporary "Downed State" (Bleedout).
Key Features
- Downed State (Bleedout): Instead of instant death, players collapse and enter a bleedout state, giving them a chance to be saved.
- Crawling: Downed players can crawl slowly to seek safety or reach their allies.
- Dynamic Hitbox: The player's hitbox adjusts dynamically (becoming shorter and wider) to match their collapsed/crawling pose.
- Revival System: Allies can revive downed players by interacting with them (bleedout timer pauses during revival). If the timer runs out, the player bleeds out and dies.
- Highly Configurable: Easily customize health thresholds, revival times, bleedout durations, crawl speeds, and HUD options via the config file.
Added Items
- Self-Revive Injector: Allows a downed player to revive themselves.
- Revival Syringe: Instantly revives a downed player upon use.
- Revival Beacon: A placeable block that automatically revives all downed players within its radius.
- Stabilizer Kit: Extends the bleedout timer for a downed player.
- Field Medic Kit: A passive item that reduces the time required to revive others when held.
Requirements
- playerAnimator (Required for custom animations)

