dota2heroes-forge-1.20.1-1.12.4.jar
Curse Maven Snippet
What's new
1.12.4 - Bane Fiend's Grip
- Add server-authoritative Fiend's Grip with configurable windup, channel duration, pulse interval, damage, range, line-of-sight policy, and cooldown.
- Restrain Bane and its target with owner-scoped state, named periodic impacts, synchronized completion/interrupt reasons, and cleanup that preserves overlapping control effects.
- Render an original bounded nightmare tether and pulse effects from synchronized primitive state, with client VFX presets and intensity controls.
- Validate the complete channel, exact three-pulse default timeline, interruption, reconnect, two-client synchronization under measured 150 ms gameplay-packet delay, and dedicated-server startup.
This mod has no additional files

