Dota 2 Heroes

Replicates iconic Dota 2 heroes into Minecraft as challenging hostile mobs.
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dota2heroes-forge-1.20.1-1.1.1.jar

File namedota2heroes-forge-1.20.1-1.1.1.jar
Uploader
AlfaYXGamingAlfaYXGaming
Uploaded
Jul 20, 2026
Downloads
26
Size
475.7 KB
Mod Loaders
Forge
File ID
8470094
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:dota-2-heroes-1616786:8470094")

Learn more about Curse Maven

What's new

1.1.1 — Pudge Aggression and Ability Effects

Visual identity

  • Enlarged Pudge's base model and hitbox to approximately 1.5 times player scale, emphasizing its heavy body, broad silhouette, and large belly.

Rot

  • Increased the density, brightness, radius coverage, and vertical spread of Rot's green dust and spore particles.
  • Rot now damages every living target actually inside its configured radius, rather than relying only on an inflated bounding-box check.
  • Rot remains active during Dismember, allowing both abilities to damage the captured target simultaneously.

Dismember

  • Added the visible Dismembered harmful status effect with a dedicated inventory icon while a target is captured.
  • Added dense blood-colored dust, dripping-blood particles, and damage bursts from the captured target on every channeling tick.
  • Changed target positioning into a gradual pull toward Pudge's body.
  • Applied continuous server-side movement locking during the channel.
  • Pudge disables its AI while channeling, preventing movement, Meat Hook, another Dismember cast, and basic attacks; only a previously active Rot continues.
  • The Dismembered effect and movement lock are removed when channeling ends or its target dies.

Meat Shield

  • Reworked Flesh Heap into the unlimited Meat Shield passive.
  • Every living entity killed by Pudge, including kills from Rot and Dismember, adds one Meat Shield stack.
  • Each stack adds 100 maximum health and 0.005 armor by default.
  • Removed the maximum stack limit.
  • Each stack increases Pudge's rendered size and collision dimensions by 0.01×; five kills therefore add 0.05× to its current base size.
  • Synchronized stacks between server and clients and stored them in entity save data.
  • Meat Shield naturally resets to zero when that Pudge entity dies.

Aggression and balance

  • Pudge now selects random nearby players and non-Pudge mobs as victims and can hunt hostile, passive, and neutral mobs.
  • Reduced default Pudge movement speed from 0.23 to 0.18.

Loot and configuration

  • Replaced the single configured drop with an array of string entries using item_id|chance_percent|min_count|max_count.
  • Added default 5% Belt of Strength, 5% Circlet, and 80% Raw Beef drop entries.
  • Optional dota2items entries are skipped safely when that mod is absent.
  • Kept the level 1 experience reward at 300 with existing per-level growth.
  • Replaced pudge_flesh_heap.toml with config/dota2/hero_skills/pudge_meat_shield.toml.

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