Wide doors that actually open wide. One block, two, three or four — and always one door, not several stacked side by side.
Eight styles
- Solid — a full panel, in every wood, in iron and in all eight copper states
- Glazed — glass in the upper half
- Glass — glass from top to bottom, in an iron frame
- Saloon — spindles under an arched rail, open above and below, hung on spring hinges. Two and four blocks wide, in wood
- Bookshelf — a wall of books that opens
- Fusuma — papered panels that slide aside instead of swinging out, and that can be painted. Two and four blocks wide, in wood
- Sliding glass — the same mechanism, glazed
- Stone — a leaf of weathered boards strapped in iron, hung in a doorway of masonry. One and two blocks wide, two or three tall
234 doors in all.
How they behave
Break any part and the whole door comes down, dropping a single item. Redstone treats it as one unit: a pressure plate in front of a four-wide door works wherever it sits against it.
Opening a three- or four-wide door moves blocks — the leaf swings out of its frame. If something is in the way it refuses to open and says so. Grass and flowers in the path are broken properly, with their drops.
Copper doors oxidise over time, take wax from honeycomb and are scraped back with an axe — the whole door at once, never a single column. Iron doors cannot be opened by hand, exactly like vanilla. Every material carries its own vanilla sounds.
Stone doorways stand three blocks tall
The way round a medieval door actually was: the door is timber and the stone is the wall it hangs in. A leaf of weathered boards — no two cut from the same tree, some with water run down them for years, darker at the foot where the damp comes up — strapped twice in wrought iron.
The masonry is not painted on the door. It is built, and it stays put: open the door and the jambs stand where they were, with the leaf swung through them. They are solid, too — the one part of a door in this mod you can walk into.
Three rows tall, the head is a round arch, and the ring of stone over it stays with the wall like the jambs do. Two rows tall it is square-headed, and that is not a shortcut: a round head on a two-row door leaves a crown you cannot walk under standing up.
In cobblestone and cobbled deepslate, one and two columns wide.
Saloon doors play by different rules
They hang on double-acting spring hinges, and that one detail changes three things about them.
They swing both ways. Push a saloon door and it goes away from you, whichever side you are standing on. Every other door in the mod opens one way only.
They close on their own, about two seconds after you walk through. Stand in the doorway and the spring waits, then shuts it the moment you step clear.
They ignore redstone. A spring has no latch, so there is nothing for a signal to hold open. A powered saloon door simply stays shut — use any other style if you want a door a circuit can open.
If the way is blocked the door refuses rather than swinging the other way. A door that occasionally opens towards you, for reasons you cannot see, is worse than one that will not budge.
Sliding doors need no room to open
A fusuma does not swing, and it does not disappear into a cavity in the wall either. A leaf is two panels running on two tracks: shut they stand side by side, open one runs behind the other. The space the door occupies open is exactly the space it occupied shut, so nothing is carved out of what you built around it.
A two-wide door leaves a doorway of one block. A four-wide one leaves two, parting from the middle.
They glide rather than snapping from shut to open, and they answer both your hand and a redstone signal.
Fusuma can be painted
A fusuma is the wall of the room, and it has been painted for as long as fusuma have existed. Nine paintings, each crafted from paper and the thing it depicts:
| Painting | Made with |
|---|---|
| Pine | Spruce Sapling |
| Bamboo | Bamboo |
| Cherry Blossom | Cherry Sapling |
| Autumn Maple | Leaves, any kind |
| Great Wave | Kelp |
| Waterfall | Prismarine Crystals |
| Mountain | Flint |
| Moon | Glowstone Dust |
| Koi | Tropical Fish |
Put one on with the painting in hand, and take it off with a brush — it comes back whole, and so does the one it replaced if you paint over it.
A painting covers the whole door, so a four-wide door carries a wider picture rather than the same one stretched. Opening it parts the picture down the middle, which is exactly what a set of fusuma does.
Crafting
Everything hinged starts from an Iron Hinge: two iron ingots and two nuggets, laid diagonally, for two hinges.
A one-wide door is six of the material plus a hinge, and it makes four. Wider doors are built from narrower ones, so a four-wide door costs exactly one batch — six planks and a hinge for a door four blocks across. Glazed doors are a solid door plus glass.
Wooden doors take planks, the same as a vanilla door, in every style.
Saloon doors add two iron nuggets for the springs — one above the hinge and one below. They only come two and four wide.
Sliding doors run in a Sliding Track instead: two planks and a stick make four tracks. Two tracks, two paper and two planks give two fusuma; swap the paper for glass and the planks for iron ingots and you get the sliding glass door. Four wide is two of the two-wide, as everywhere else.
Stone doorways are a column of stone beside a column of planks, on a hinge, for four doors:
L W .
L W H
L W .
L — cobblestone, or cobbled deepslate · W — planks, any wood · H — Iron Hinge. A three-row doorway is the two-row one of the same width plus a course of stone per column, in any arrangement.
Paintings are two paper and one thing that names the motif, in any arrangement.
Requirements
Minecraft 26.2 or 26.3 — a separate file for each, so take the one that matches your game. On Fabric it also needs Fabric API. Works on dedicated servers, and is required on both the client and the server.
On 26.3, NeoForge itself is still in beta: that is the only NeoForge build for that version, not something this mod chose.
If your launcher supplies its own Java instead of the bundled runtime, it has to be Java 25 or newer.
Planned
- Chain link — the fence and the gate both, in the three finishes real ones come in. Iron bars are not the same thing and never were
- Windows — casements and shutters that open, two blocks tall, on the same machinery the doors run on
- Curtains — cloth on the sliding mechanism, in every wool colour, and the first thing here you can simply walk through
- Doors five blocks wide that part in the middle — two and a half to each side, with no post between them. A leaf would have to reach half a block further than the blocks it is made of, which the game allows for drawing but not necessarily for walking into. Being looked at rather than promised.

