Doom-Arsenal-Forge-1.20.1-2.0.0.jar
Curse Maven Snippet
What's new
Doom Arsenal — 2.0.0 Changelog
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Rebuilt all ten spells with distinct 3D VFX: erupting fissures, a molten drill, physical chains, spinning Crucible blades, reality tears, Hellbrand eruptions, skull missiles, an infernal gate, a descending execution blade, and meteor bombardments.
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Added the Hellforged armor set with custom models, layered metal plates, horns, bone details, glowing eyes, and a pulsing chest core.
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Full armor set grants 21 armor, +460 mana, +60% Doom Spell Power, +20% Spell Power, and +20% Spell Resistance.
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Added armor smithing recipes using Netherite armor and Doom Cores.
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Added a dedicated Doom Spell Power attribute and a +5% Doom Upgrade Orb.
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Added 14 custom sounds, distinct spell icons, and updated item textures.
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Synchronized spell VFX across nearby players.
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Matched damage timing and hit detection to the visible effects.
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Fixed targeting and attacks passing through solid walls.
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Fixed Ruin Step teleporting into blocked spaces.
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Fixed chest-loot integration and corrected spell damage, range, and duration descriptions.
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Improved effect cleanup when casts expire, casters die, or worlds unload.
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Preserved existing spell and item IDs.
Verified: all ten spells, multiplayer VFX, armor bonuses, recipes, chest loot, and dedicated-server startup on Forge 47.4.23 with Iron’s Spells ’n Spellbooks 3.16.3.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
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