doom_block-1.0.7-neoforge-1.21.1.jar
Curse Maven Snippet
What's new
What’s new in version 1.0.7? 💥
We’ve upgraded the Doom Block for smarter, more tactical gameplay — with refined controls, a new stealth variant, and stricter performance safeguards.
✅ Command overhaul
The /doomblock command now uses a 5‑argument syntax:
/doomblock radiusX radiusY radiusZ doom_blocks Boolean
This gives you precise area control and lets you toggle killing_with_a_touch in one line.
🖱️ Stalactite toggle
Enable killing_with_a_touch instantly by right‑clicking an active Doom Block with a Stalactite in your main hand.
A visual pulse confirms the change — no commands needed.
👻 New Invisible Doom Block
This stealth variant makes entities inside its zone invisible — even while moving or interacting.
The effect lingers based on the block’s last state, making it ideal for traps.
🔁 Cleaner property handling
Breaking a Doom Block resets its properties: killing_with_a_touch won’t carry over.
Reactivate it with the Stalactite to keep setups intentional.
⚠️ Performance & stability warning
Dense Doom Block setups (especially combined with Redstone, lava, and water) can cause heavy load and extreme block updates per tick.
- In extreme cases, this may freeze the game completely — if the interface stops responding, a device reboot is the recommended recovery step.
- Avoid activating many Doom Blocks in a small area at once.
- Test new configurations in a separate world first.
- Watch for server warnings like “Can’t keep up!” — they signal overload.
💡 Testing tip
Lay out blocks with kill = false, toggle killing_with_a_touch only when ready, and activate Invisible Doom Block last to keep testing safe.
📋 Compatibility
- Platform: Minecraft NeoForge 1.21.1.
- Loader: NeoForge only (Forge and Fabric are not supported).
This mod has no additional files

