doom_block-1.0.3-neoforge-1.21.1.jar
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What's new
# Doom Block 1.0.3 — the “apocalypse” event and new mechanics
Version 1.0.3 transforms Doom Block from a simple trap into a full‑fledged event with a chain of effects, a new recipe, a challenging achievement, and full control via a game rule. Full Russian localization has been added.
## ✅ What’s fixed and improved
- **The `blockKillsEntities` rule now works strictly.** If the rule is disabled (`false`), the block does not deal damage, even if it is internally “active”.
- **Full Russian localization.** All messages, notifications, and interface texts are available in Russian.
- **Stability during mass effects.** The logic of explosions and lightning has been optimized — the likelihood of severe lags during the event has been reduced.
## 🛠 New crafting recipe for Doom Block
Gather on a crafting table:
- **In the corners:** 4 redstone dust.
- **Along the edges (between the dust):** 4 iron blocks.
- **In the center:** stalactite block (Dripstone).
## 🏆 New achievement: “Deadly Block Disabled”
A challenging test for experienced players. You need to simultaneously:
- Place the Doom Block correctly: below you, above you, and on all four sides.
- Place a sculk sensor 2 blocks below (3×3 coverage area).
- Have diamonds, a trident, and a redstone block in your inventory.
- Hold a stalactite block in your main hand.
- Complete the basic achievements: `minecraft:adventure/kill_all_mobs` and `minecraft:adventure/lightning_rod_with_villager_no_fire`.
## 💥 The “apocalypse” event
After the conditions are met, a chain of effects is triggered:
- Sirens sound, lightning strikes begin, and waves of explosions occur.
- A beacon appears on a diamond structure — this is the epicenter of the event.
- Every minute, the beacon explodes.
- Time stops, and eternal night sets in.
- For the first 5 minutes, the player does not die from the block (temporary immunity).
- After 5 minutes, a powerful final explosion occurs, and the diamond structure and beacon disappear.
- Doom Block becomes lethal again, and the timer disappears.
⚠️ **Important:** the event heavily loads the world (particles, explosions). Always test in a separate world. Don’t mine diamond blocks — they’re part of the event mechanics.
## 🎮 Managing danger via a rule
Use the `blockKillsEntities` rule to enable/disable the block’s lethality:
```/gamerule blockKillsEntities true```
or
```/gamerule blockKillsEntities false```
- true: anyone who steps on the block is instantly killed.
false: the block behaves visually and mechanically, but doesn’t deal damage.
## 💡 Tip: when testing traps and structures, keep the rule set to false — this will save a lot of time. When everything is ready, switch it to true.
## 📋 Compatibility
- Platform: Minecraft NeoForge 1.21.1.
- Loader: NeoForge only (Forge and Fabric are not supported).
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