doolestools-1.0.0_1.21.1.jar
Curse Maven Snippet
What's new
[1.0.0] — 2026-06-21
Added
🌐 Wireless Network Systems
- Weather-Affected Wireless Transport
- Wireless throughput is reduced based on weather conditions:
- Rain: −20% throughput (default)
- Thunderstorms: −40% throughput (default)
- Wired connections are unaffected.
- Fully configurable via server config:
wirelessWeatherEnablewirelessRainPenaltyPercentwirelessThunderPenaltyPercent
- Wireless throughput is reduced based on weather conditions:
- Wireless Signal Strength System
- Each wireless device now has a dynamic 0–100% signal strength.
- Signal decreases with distance to the nearest access point (Computer, Router, or Relay).
- Signal affects route throughput (low signal = reduced performance).
- Signal display added to:
- Device list UI
- Node detail view
- Configuration options:
wirelessSignalFalloffEnablewirelessMinSignalPercent
🧩 Network Infrastructure
- Updated Relay Model
- Relay block model replaced with new Blockbench design.
🔍 Network Scanning Improvements
- Capability-driven port discovery
- Network scans now detect real block I/O using per-face capability simulation:
- Item
- Fluid
- Energy
- Ports are now derived from actual machine behaviour instead of mod heuristics.
- Full compatibility improvements for:
- Mekanism (side-config)
- GregTech (covers)
- Ender IO (I/O config)
- Vanilla inventories and containers
- Non-standard systems (AE2, Refined Storage) continue using fallback heuristics.
- Network scans now detect real block I/O using per-face capability simulation:
🚚 Transport Improvements
- Intelligent I/O Face Prioritisation
- Transport systems now prioritise known valid I/O faces first.
- Reduces unnecessary full-face scanning in most cases.
- Falls back to full scan if needed (no functional loss).
- Ensures stale scan data cannot block transfers—only optimise them.
🧰 Crafting & Survival Integration
- Added crafting recipes for:
- Linking Card
- Network Screwdriver
- All core network tools are now fully obtainable in survival mode.
Changed
⚖️ Balance & Progression
- Reworked core LogiGraph crafting progression:
- Adjusted ingredient tiers around:
- Smooth stone
- Redstone comparator
- Ender pearls
- Nether stars
- Smoother early-to-late progression curve.
- Adjusted ingredient tiers around:
🧪 Development Workflow
- JEI Dev Integration
- JEI added as a dev-only runtime dependency
- Enables in-game recipe verification in
runClient - Does not affect production builds or require bundling
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