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Donidin's Fun with Friends

Donidin's Fun with Friends is a small quality-of-life mod that focuses entirely on multiplayer.
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donidins_fun_with_friends-1.2.1.jar

File namefun_with_friends-1.2.1.jar
Uploader
DonidinDonidin
Uploaded
Sep 28, 2026
Downloads
9
Size
112.0 KB
Mod Loaders
NeoForge
File ID
8998482
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:donidins-fun-with-friends-1642790:8998482"

Learn more about Curse Maven

What's new

Two months since 1.2.0. Was there a good reason for the wait? Nope, just plain laziness. But I finally got around to it, and it was worth it.

New Stuff

  • In-Game Config Screen (ModConfigScreen). Too many slimeballs? Not enough TNT? Now you can tell the mod exactly how chaotic you want your server to be. Everything is split into 6 neat categories.
  • Tweak (Almost) Everything. Party size, hand-over and pull reach, cooldowns for potatoes, slimeballs and TNT, boss health scaling and its cap, which items can go on your head (banners, feathers, decorative blocks, candle grouping up to 4), the typing indicator, nickname color rewards and chat emojis. Every mechanic also gets an on/off switch, so you can turn off whatever annoys your friends the most.
  • Health Sharing. Sacrifice a bit of your own health to heal a teammate. Amount and cooldown are configurable. Yes, this is what real friendship looks like.
  • Full config translations in English, Russian and Ukrainian.

Changed

  • /party now respects the "Enable Party System" option. If the party system is disabled, the command tells you so.
  • Values that used to be hardcoded (max party size, throw cooldowns, interaction reach) now come from the config.

Technical & Boring (But Important) Stuff

  • Config Storage (ModConfig): Settings are saved to config/donidins_fun_with_friends.json. Note that gameplay logic runs on the server, so the server's config is the one that counts.
  • New Dependency: The config screen is built with YetAnotherConfigLib (YACL) 3.8.2 or newer, and it is now required. Don't forget to install it!
  • Architectural Refactoring: ModEntities moved from the entity package to init, next to the other registries.

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