Description

Check gallery for images! This mod contains every tweak to Farmer's Delight, Dungeon's Delight, Brewin' and Chewin, and My Nether's Delight in Dolt Mod How for minecraft 1.21.1. Here's the features:
Farmer's Delight
- Ropes can now extend into fluids that are not water.
- Glowsroom Colonies are added, as integration for quark's glimmering wealds. Colonies for Biome o' Plenty mods also exist.
- New Mulch Bag as a 3x3 storage block for Tree Bark.
Brewin' and Chewin'
- Fiery Fondue Pots now comes with 4 servings instead of 3.
- You can now throw a Brewin and Chewin tankard like a snowball if you have the tipsy effect. It deals a little bit of damage, but not much.
- Coaster tweaks
- After you take last item out of an invisible coaster, the block will remain placed there, invisible, for five seconds, in case you accidentally right clicked and want to place the item back.
- Coaster will handle items renamed on an anvil as item frames do; a nameplate will be rendered above them when you look at an item on a coaster with a custom display name. This took me a really long time you should appreciate it.
- The "Not Endorsed" advancement. You get it when you get ride a minecart or whatever else with Tipsy 5 or above.
My Nether's Delight
- Fungus colonies from Nether's Delight now grow on rich soil instead of on rich soul soil. This is done so I can remove rich soul soil from my modpack.
- Hoglin mounts no longer zombify in the overworld or whatever else they do.
- You can no longer place bullet peppers down to grow powdercane. You MUST use the bush.
- Frogs no longer eat magma cube cakes.
- Ghasta with Cream no longer regenerates, i've reworked this into a normal feast in my modpack
Dungeon's Delight
- Wardenzola is made into a cheese wheel a la brewingandchewing. It is placeable and has a new wedge item.Added the disabled-by-default Ballistic enchantment.
- If Dungeon's Delight is installed, this can be applied to knives (and desolate daggers) give them Dungeon's Delight's cleaver throwing behavior. This is intended to be used when the player removes cleavers from their modpack but still wants the throwing behavior because it's kind of peak.
- Ballistic has three levels. Ballistic I enables knife throwing. Further levels applies adds the Serrated enchant level minus one (Ballistic III is equal to Serrated II).
- Thrown knives will be light mobs on fire they have the fire aspect enchantment.
- Ballistic Desolate Daggers that hit a mob will also summon a little floating dagger thing.
- NOTE: In the video below, the Netherite Knife rename & texture change is NOT INCLUDED IN THIS MD! It is a feature from my modpack.
REMARKS
This mod is a partial port of [Dolt Mod How](http://modrinth.com/mod/dolt-mod-how) to 1.21.1 Neoforge. The other features are distributed across the following mods:
- Dolt Cave Addon
- Others (WIP)





