dollarcraft-1.6.1.jar
Curse Maven Snippet
What's new
Changelog
📜 What's new
- 1.6.1: money journal and
/history, safer saving (big deals trigger a save, damaged files fall back to backups), fix for a card balance returning after a restart. - 1.6: new pictures for all bills, rolls, packs, cassettes, card, wallet, case, phone, plates and money blocks; money blocks have their own top face.
- 1.5: every machine opens its own drawn window; shelves have 10 lots.
- 1.4: real 3D models for all six machines, with hitboxes and facing.
- 1.3: animated textures and money particle effects.
- 1.2: original sounds for every part.
1.6.1
- NEW: money journal. Every movement of money gets a number and is recorded (pay, phone, ATM, cassettes, shops, safes, casino, press, operator gifts).
- NEW: /history for players (last 10 own operations); /dollarmod log <player> | id <n> | near [radius] | suspicious for operators.
- NEW: safer saving: a big deal (save.bigOp, default $15,000) triggers an extra save; a damaged data file is replaced by its .bak copy.
- FIX: a card balance spent down to $0 could come back after a restart.
- Includes everything from 1.6: new pictures for money, own drawn windows for every machine, shelves with 10 lots, 3D models, animations, sounds, effects.
- Remove older dollarmod-*.jar files before installing. The mod id is unchanged, worlds and configs keep working.
- Forge 1.20.1 (47+), Java 17. Install on the server and on every client.
This mod has no additional files

