File Details
doks_enchants-1.0.0.jar
- R
- Oct 18, 2025
- 17.19 KB
- 62
- 1.21.1
- NeoForge
File Name
doks_enchants-1.0.0.jar
Supported Versions
- 1.21.1
Curse Maven Snippet
# Apprehending Enchantment — Summary
**Version:** 0.2.1
**Minecraft:** 1.21.x
**Loader:** NeoForge
**License:** MIT
## Overview
*Apprehending Enchantment* introduces two unique enchantments focused on durability management and mob interaction. It enhances both gameplay depth and cross-mod compatibility through the use of vanilla enchantment tags.
### Enchantments
- **Endless Suffering (I–IV)**
- Applicable to any chest armor tagged `#minecraft:enchantable/chest_armor`.
- Disables automatic durability regeneration, forcing players to rely on **Mending** or manual repair.
- Can **only** be obtained and applied through an **anvil** (not from enchantment tables).
- **Apprehending (I–III)**
- Applicable to swords and axes tagged `#minecraft:axes` or `#minecraft:enchantable/sharp_weapon`.
- Killing mobs with an enchanted weapon grants a chance to obtain that mob’s **vanilla spawn egg**.
- Only works for **player kills**, excludes **bosses**, and ignores **Looting** bonuses.
## Acquisition
- **Endless Suffering**:
- Obtainable as a **Novice Librarian trade** (~5% chance).
- Apply to eligible armor using an anvil.
- **Apprehending**:
- Obtainable through **enchantment tables** or anvils for eligible weapons.
## Compatibility
- Fully compatible with modded items using **vanilla enchantment tags**.
- Any item registered under these tags will automatically support the new enchantments.
## Installation
1. Install **NeoForge** for Minecraft 1.21.x.
2. Place the mod `.jar` file into your `mods/` folder.
For detailed update history, see the included **`CHANGELOG.md`** file.

