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DoesPotatoTick?

performance mod that don‘t allow entities to tick when they are far from players.
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doespotatotick-1.16.5-5.5.0

File namedoespotatotick-1.16.5-5.5.0.jar
Uploader
pOtAto__bOypOtAto__bOy
Uploaded
Nov 23, 2025
Downloads
41
Size
46.4 KB
Mod Loaders
Forge
File ID
7252138
Type
R
Release
Supported game versions
  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:doespotatotick-825355:7252138")

Learn more about Curse Maven

What's new

5.5.0

  • Rewrite the entire mod... again.
  • Generally with faster tickability check, less lag spike, higher tps and lower used memory.
  • We no longer force-cancel the entire entity tick but update the "canUpdate" flag that forge provides for entities so that compatibility with mods would hopefully be better.
  • Remove unnecessary config options and add new.
  • Force the entire tickability check run on the server thread.
  • And other trillions of optimizations and changes I failed to remember
  • Take a look at our brand-new introduction at the main page!
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