WIP i have huge plans so this is just a early access for those who want to try it themselves
Curse Maven Snippet
What's new
DMZ Plus Extra Planets — 1.2.0-alpha38
Minecraft 1.20.1 Forge · requires DragonMineZ 2.1.3 + DMZ Plus 1.1.6
New in alpha38
- Planet Alpha city fixed: the city now generates at the centre of Planet Alpha. Small bumps of rock were blocking it, and the basin floor is now completely flat.
- Alpha-seijin home world: a new Alpha-seijin character starts in the middle of the Alpha city, with its respawn point set there. Characters made before this update aren't moved.
- Planet Alpha changes only show in parts of the planet that haven't been generated yet. To see the city, use a new world.
Planet Alpha
- New terrain: a flat red basin for the city, ringed by red rock pillars that rise into pillar mountains further out.
- Pillars and rock are red terracotta only, with no granite or grey stone.
- No caves or canyons.
- One city at the planet's centre. It has two building types, both styled after the anime:
- Spire towers: faceted, with portholes, light bands and green pyramid caps.
- "Robot head" halls: big orange eyes, cracked faces and lit strips.
/dimtp dmzplanetsaddon:alpha 0 150 0takes you straight to the city.
Universes and stars
- Universes 1–7: 377 stars each.
- Most new planets are visible-only: you can see them in space but can't land on them. This keeps the space map small enough for players to join.
- About 1 in 7 new stars is a lost star (a sun with no planets).
- Universes 8–12 added: 77 stars each, with 1–5 planets per star.
- Drink-themed names: U8 liqueurs, U9 ciders, U10 rums, U11 tequila/vermouth, U12 gin.
- Universe 7 expansion: 17 new solar systems with 1–7 planets each, plus 7 lost stars and 7 rogue planets.
- Planet Yadrat added in Universe 2.
- Fixed planets overlapping (e.g. Dark Planet and Frieza's Training Planet) and planets thrown to the edge of the world. Every star system now has a fixed position.
Worldgen
- Life is rare: only about 1 in 50 star systems has life. All other generated planets and moons are airless and dead, with no grass, water or trees.
- Realistic terrain: continents, hills, ridged mountains and rivers.
- Volcanoes with calderas and lava, and craters on airless worlds and moons.
- More ocean worlds: ocean, sea and ice-ocean planets.
- Lava cracks on volcanic worlds now have walls made entirely of magma.
- Ice worlds no longer get cracks.
- Temperature follows distance from the sun: close worlds are hot and far ones are frozen. Moons now match their planet, so there's no more snow on moons near the sun.
- Beerus's planet now comes from DMZ Sparking and is built floating in Universe 7 space instead of being a separate dimension. This needs DMZ Sparking installed.
New blocks (25)
All 25 have vanilla-style textures.
- Planet blocks (14): regolith, dark regolith, moon rock, volcanic ash, pumice, volcanic glass, lava crust, permafrost, frost rock, methane ice, rust dust, salt crust, alien crystal, katchin ore.
- Dragon Ball building blocks (11): katchin block, ki crystal block, Capsule Corp plating, Saiyan pod hull, Frieza Force hull, Kami's Lookout tiles, tournament tiles, Zeno palace marble, Beerus temple stone, Sacred Kai stone, battle rubble.
- The planet blocks generate naturally on the matching worlds, and katchin ore is rare.
Races
- New races:
- Yadrat (Universe 2): big head, green.
- Pyabara: the Giant form line grows them up to 4× size.
- Alpha-seijin: green with orange spots, a fanged mouth, and the Feral form line.
- New looks:
- Yardrat: pink, pointy ears, no hair, blue spots on the head.
- Hera-seijin: long pointy ears.
- Heeter: pointy ears and new colours.
- Cerealian: Granolah-style colours with one red eye and one blue eye.
Notes
- Races are installed through the DragonMineZ config folder (
config/dragonminez/races), so each player needs those folders as well as the jar. - Optional addons: DMZ Sparking (for Beerus's planet), DMZ Super and Unofficial DMZ Addon.
This mod has no additional files

