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DMC's Improvements

Many quality-of-life features to make your gameplay more fun and rewarding!

File Details

DMC's Improvements v1.2.7✨🌻

  • R
  • Feb 11, 2026
  • 24.59 MB
  • 24
  • 1.21.1
  • NeoForge

File Name

dmc_improvements-1.2.7-neoforge-1.21.1.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:dmc-improvements-1155168:7611960"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

🌟 News in v1.2.7 ✨🌻 (for 1.21.1)

Additions:

Added the Golden Dandelion🌻 (from 26.1 Upcoming Cutest Drop🐷).

Can be crafted from 8 gold ingots and 1 dandelion:

 

Can be crafted into Yellow Dye. (not really worth it😉):

  • Stops baby mobs from aging!✨ Works on any baby ageable mob except baby villagers. (Tadpoles aren’t supported yet due to technical limitations).
  • Sniffers can dig up Golden Dandelions.
  • Piglins will pick up Golden Dandelions.

 

New Recipes:

 

Sculk Catalyst can be crafted with 1 bone + 1 sculk block.

 

Sculk Veins can be crafted with 2 sculk blocks.

 


 

Changes:

  • Pebbles now remain on the ground when thrown and can be picked up.

Wandering Trader trades updated:

  • 6 carrots → 1 emerald ✅
  • 6 gold ingots → 1 emerald ✅

New Recipe change:

Sculk Sensor craft recipe updated: 3 sculk blocks + 1 echo shard.

 

  • Lead recipe now yields 2 leads instead of 1.

 

New Mob Drop:

Wardens now drop echo shards, more with Looting.

 

Flowers placement improved:

  • Buttercups, Pink Daisies, and Golden Dandelions can now be placed correctly on dirt, moss, or mud, just like vanilla flowers.

 

Removals:

  • Removed one lead recipe:

    Lead → 5 string