DJobs 0.8.0
Curse Maven Snippet
What's new
DJobs 0.8.0 — first public release
Jobs
- 11 jobs: Miner, Lumberjack, Digger, Farmer, Hunter, Fisher, Builder, Smith, Brewer, Enchanter and Warrior.
- Built-in anti-farming: placed blocks, unripe crops and wrong-tool breaks give no XP.
Talents and skills
- A 16-talent tree for every job, up to level 50, with two forks to choose a path.
- Talent bonuses include extra drops, extra mob loot, free Looting, arrow saving, slower tool wear, more vanilla XP and longer potions.
- Player level and 7 skills (Vitality, Defense, Strength, Agility, Mining, Fortune, Learning), with milestone rewards.
Unlocks
- Stone tools at player level 2.
- Iron / diamond / netherite tools at job levels 8 / 20 / 35.
- Armor with the Defense skill.
- Diamond ores, obsidian and ancient debris with the Miner.
Menu and HUD
- Menu on J: Jobs, Skills, Unlocks and a Bonus summary.
- Light and dark themes.
- XP popup and level bar on the HUD.
- English and Spanish.
Admin tools
- Manage players, every server setting, switching content on and off, per-job XP curves, and XP events (/djobs boost).
- Admin function buttons that datapacks can add.
Datapacks
- Jobs, skills, talent trees, restrictions and admin functions are all datapack-driven.
- An example datapack and resource pack are in the additional files.
Requires Fabric API and owo-lib. Install on both the server and the clients.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

