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DistantHorizonsZSTD

Tiny minecraft mod that ships Android zstd native libraries for Distant Horizons!
dhzstd_screenshot_1.webp

dhzstd_screenshot_1.webp

Description

DistantHorizonsZSTD

Tiny minecraft mod that ships Zstandard native libraries for Distant Horizons on Android! Screenshot of game with Distant Horizons running on Android

Features

Makes Distant Horizons work

For compression, Distant Horizons uses the Zstandard library through the zstd-jni bindings. It ships this library itself, or rather a modified version of it, in order not to conflict with other mods that may ship other versions of the same library. But it does not ship the library for android, which is exactly what this mod does

Uncaps the Distant Horizons render distance

Screenshots of the option in Distant Horizons set to 8 Uncapping the render distance lets you set the LOD distance to something like 2 chunks for example. On weak phones, you may not want the full 32 chunks of render distance that Distant Horizons puts as minimum, instead you may want to cap to 8 or something similar in order to have these chunks with potentially better performance.

Usage

Just put it into the mods folder in your instance, alongside the Distant Horizons mod, and enjoy!

Contact

If you need help, have a question, or just want to chat, join the Discord server. To report bugs or suggest features, please use the GitHub repository.

Credits

The scripts to build Zstd for Android and to patch it for Distant Horizons were made by the guys at MojoLauncher, make sure to check them out!

Licensing

  • This project is licensed under LGPL-3.0
  • Distant Horizons is licensed under LGPL-3.0
  • zstd-jni is licensed under BSD-2-Clause
  • Zstandard is dual-licensed under BSD OR GPLv2.

The DistantHorizonsZSTD Team

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