A Minecraft 1.12 mod that displays the "Prior Work Penalty", also known as "Repair Cost", of items that have been fused in an anvil.

This "penalty" is a hidden value added to the amount of levels it costs to fuse an item, growing exponentially everytime an item is fused.
How it works : each items has a "previous repairs count" that starts at 0 when crafted, and the result of an anvil fusion (even if it doesn't "repair" any durability) has a count equal to the highest count of the two items + 1. To put it simply, each fusion increases the count of the most-already-fused item by 1.
| Repairs count | Added cost |
|---|---|
| 1 | 1 |
| 2 | 3 |
| 3 | 7 |
| 4 | 15 |
| 5 | 31 |
Really just display this hidden value in the tooltip of any item with a count of 1 or more. The number between parentheses is the extra cost induced by the prior work.

