Description
Display Entity Hitboxes makes both block displays and item displays behave like real objects with physical hitboxes that interact with other entities.
Features
- Solid collision for block and item displays.
- Accurate crosshair outlines when looking at a display.
- Works on animated displays, including animated java entities.
- Per-display collision toggle in creative.
- A simple vector based physics system that affects entity momentum.
- Extremely customizable to change resolution, hitbox accuracy, physics effects.
- Origin-independent lighting, which fixes displays rendering black when their origin is inside a block.


