dishonored-powers-2.1.0-mc1.21.1.jar
Curse Maven Snippet
What's new
# 2.1.0 — The Void & Jindosh Mansion Update
This release brings together the Void exploration and Jindosh Mansion improvements. All eleven powers, upgrade trees, weapons, Clockwork Soldiers, Overseers, and the illustrated Codex remain included.
## The Void
- Added endless generation of small floating islands, with gaps designed for basic Blink traversal rather than ordinary jumps.
- Added seven types of world fragments that occasionally appear on the islands.
- Block breaking and placement are now restricted to Creative mode in the Void. Protection also covers buckets, fire, tools, bone meal, and ordinary explosions.
- Falling into the abyss returns you safely to the starting platform and clears fall damage buildup.
- Preserved the original sanctuary, the route to the Outsider's Mark, and the return anchor.
## Jindosh Mansion
- Rebuilt the route through the lower foyer, lift, library, upper maze, moving bridge, rear service corridors, and laboratory.
- Removed the direct rear-corridor and maintenance-ladder shortcuts that bypassed the mechanisms.
- Closed wall and ceiling gaps and fully enclosed Jindosh's laboratory.
- Concealed two amplified resonators beneath the laboratory floor. Their fields cover the entire room, including the upper corners.
- Added a maintenance hatch, ladder, and working redstone isolation circuit for disabling both hidden resonators.
- The engineering victory now requires aligning all three mechanisms **and** isolating the laboratory's power. Confronting Jindosh directly remains an alternative.
- The main console permanently disables its laboratory resonators and releases building protection after victory.
- Improved lighting, interior finishes, and garrison placement.
## Existing Worlds & Localization
- Existing Void saves receive island generation without deleting or resetting the dimension. Previously generated islands are preserved.
- Older protected mansions upgrade automatically when fully loaded and free of conflicting edits. Opened chest contents, victory state, and claimed rewards are preserved.
- Already unlocked mansions are left untouched automatically. Operators can use `/void mansion repair`; Sneak + Use on an older console also remains available.
- Updated Codex instructions across all 23 regional localizations, covering 20 languages.
**Requirements:** Minecraft Java 1.21.1, Fabric Loader 0.16.14 or newer, Fabric API, and Java 21. Install the mod on both the server and clients for multiplayer. Close Minecraft and replace the previous mod JAR when updating.
This mod has no additional files

