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Disable Jump Crits

Disables vanilla airborne jump critical hits without changing any other combat mechanics or modded non jump crits.

Disable Jump Crits is a lightweight Fabric mod for Minecraft 1.20.1 that disables vanilla airborne/jump critical hits.

The mod changes only the vanilla critical-hit check used when a player attacks while falling. It does not alter the player’s actual fall distance and does not modify normal attack damage, attack speed, movement, jumping, sprinting, knockback, or fall damage.

It is intended for modpacks that use their own critical-hit systems (such as via Zenith or Botania) and do not want vanilla jump crits providing a guaranteed alternative.

Does not modify:

  • Attribute-based or modded critical-hit systems
  • Critical damage attributes
  • Spell critical hits
  • Ranged attacks
  • Normal melee damage
  • Attack speed
  • Movement or jumping
  • Fall damage
  • Knockback

Technical details

  • Minecraft 1.20.1
  • Fabric
  • Java 17
  • No Fabric API dependency
  • No configuration required
  • No ticking logic or event listeners
  • One targeted mixin

Install the mod and restart the game/server. Vanilla jump crits will no longer trigger.

The Disable Jump Crits Team

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Hi! I am the original Creator of the Path of the Ascended modpack, avid gamer, and resident nerd. I hope you enjoy my creation!

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