Dinamyc Combat

Easy, spectacular and fun melee combat system with combos, dual wielding, and weapon attributes from Minecraft Dungeons.
Back to Files

Dinamyc Combat (0.0.0-beta.83)

File namedinamyc_combat-26.1.2-neoforge-{version}.jar
Uploader
LlaGuiT0LlaGuiT0
Uploaded
Jul 17, 2026
Downloads
8
Size
2.0 MB
Mod Loaders
NeoForge
File ID
8450402
Type
B
Beta
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:dinamyc-combat-1600733:8450402"

Learn more about Curse Maven

What's new

v0.0.0-beta.83 — Mining Fix, Speed Control, Dynamic Arms

Fix

  • Mining with off-hand weapon prevented: shouldPreventMining() now checks both main hand and off-hand for weapons.

Feat

  • Animation speed from weapon attack speed: SpeedModifier scales playback speed based on Attributes.ATTACK_SPEED. Swords (1.6) play faster, axes (1.0) at normal speed.
  • Dynamic arm visibility: Arms (THIRD_PERSON_MODEL) only visible during attack animations. Returns to vanilla first-person view when not attacking.

Technical Changes

  • ClientPlayerInteractionManagerMixin.shouldPreventMining() — refactored to isWeapon() helper and checks both hands.
  • CombatAnimationController.getFirstPersonMode() — now returns THIRD_PERSON_MODEL only when isAttackAnimationPlaying() is true, NONE otherwise.
  • handleAttackAnimation() — adds SpeedModifier with weapon attack speed before triggering animation.

JAR: dinamyc_combat-26.1.2-neoforge-0.0.0-beta.83.jar

This mod has no additional files