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Dimensium

CAD-like Building Tooling for 1.7.10, inspired by Axiom
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dimensium-v0.1.1.jar

File namedimensium-v0.1.1.jar
Uploader
thehighcruwthehighcruw
Uploaded
Oct 4, 2026
Downloads
4
Size
11.3 MB
Mod Loaders
Forge
File ID
9059615
Type
R
Release
Supported game versions
  • 1.7.10

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:dimensium-1707460:9059615")

Learn more about Curse Maven

What's new

Added

  • Painter, Gradient, Noise tools: add Type Replace option — when all palette blocks have registered variants (stairs/slabs/fences), painting preserves the shape of existing blocks and replaces only the material
  • BlockFamilyRegistry: auto-detect modded stair variants at FML post-init via BlockStairs field reflection (GTNHLib Fields); add registerSlab, registerFence for explicit slab/fence registration; add BlockShapeType, shapeTypeOf, applyTypeReplace, allHaveFamily
  • Gradient tool: add "Clear Start Point" button to reset pos1 from the tool options panel
  • Gradient tool: reset pos1 when switching away from the gradient tool
  • Ruler tool: add "Clear Points" button to reset placed points from the tool options panel
  • Ruler tool: clear placed points when switching away from the ruler tool

Changed

  • Ghost previews, brush previews, and hologram: replace crease-edge wireframe with view-dependent yellow silhouette outline at 3× line thickness; inner contours are depth-culled so only the continuous outermost edge is visible

Fixed

  • Gradient tool: fix FSOT filter buttons not responding to clicks in creative GUI
  • Move tool: show orange erase ghost at original block positions while previewing a move
  • Move tool: allow Enter to confirm the move (in addition to RMB)
  • Move tool: clear selection on confirm so the gizmo disappears and the operation looks finished
  • Copy tool: fix ghost preview appearing hundreds of blocks away and apparently rotated due to float precision loss when large absolute world coordinates were accumulated in the GL float matrix
  • Selection highlight: fix same float precision rendering bug affecting the per-block textured and glow passes
  • Copy tool: fix ghost wireframe and glow passes sharing the same precision bug via the proposal render path
  • Tool mask: apply active mask to brush drag preview and proposal-based tool previews (shape, path, and others) so the ghost accurately reflects what will be placed

Full Changelog: https://github.com/thehighcruw/Dimensium/compare/v0.1.0...v0.1.1