[Fabric] Dimensional Doors 6.1.2 - 1.21.1
Curse Maven Snippet
What's new
- Added logging for when pocket target is not there.
- Fix DFU throwing NPE when missing data for PocketTargets.
- Fix incorrect loot in older dungeon schematics (ruins_target_practise and ruins_pressure_plate_riddle)
- Fix soft-crash with RiftStabilizerItem
- Added multiple check to ensure crashes don't happen hopefully.
- Readded and expanded the implementation of abstraction style limbo decay.
- Added Pale Sand, Lint layers, and Stone slabs/stairs/walls for abstraction limbo decay.
- Readded and improved REI and JEI support Decay Patterns.
- Improved the pocket placement command with better source position and rift handling.
- Fixed the block modification addon causing sync packet crash
- Implemented proper inventory dropping for decaying blocks.
- Made it so pockets aren't hardcoded to dimdoors namespace.
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