Changelog
Alpha version
Example configuration
# Configuration file
dimstack {
extras {
# Show tooltips on dimensional keys [default: true]
B:ShowTooltips=true
}
##########################################################################################################
# layers
#--------------------------------------------------------------------------------------------------------#
# Each row is one teleportation rift betewen dimensions
# to: start dimension where item and tests are ran
# from: destination
# compare: < means player.y < yLimit
# key: what you must hold
##########################################################################################################
layers {
# Transitions that are relative to player current position. Ratio is similar to nether where x&z relative to player. [from,to,compare,ylimit,key,multiplier,ylanding] [default: [0,-1,<,3,minecraft:obsidian,0.125,120], [-1,0,>,118,minecraft:dirt,8,8], [1,0,<,3,minecraft:wool:3,1,130]]
S:RelativeTransitions <
0,-1,<,3,minecraft:obsidian,0.125,120
-1,0,>,118,minecraft:dirt,8,8
1,0,<,3,minecraft:wool:3,1,130
>
# Simple layer transitions that target an exact location in the destination dimension. [from,to,compare,ylimit,key,positionxyz] [default: [0,1,>,200,minecraft:ender_eye,0,20,0]]
S:TargetedTransitions <
0,1,>,200,minecraft:ender_eye,0,20,0
>
}
}