dimension_parasite-1.0.20-forge-1.20.1.jar
Curse Maven Snippet
What's new
Update:
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Beam entity: Currently unable to spawn properly.
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Red Monster 1/2 entities: Will spawn in Stage 3.
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Caris entity: Upon defeat, the Dimension Parasite content will begin.
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InvertedCorruption effect: Similar to the original Infection effect.
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Eye, Scout, Agent markers: Appear after Stage 4. Eye and Scout can be applied to any mob; Agent is applied only to corrupted_entity.
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Detected effect: Applied by Eye, Scout, and Agent.
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GuardHut Structure: Will now generate properly in the Nether.
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BlueLightGUI: Default keybind is U. Through the BlueLightGUI, players can obtain enhancements; the skill bar on the right is currently decorative.
Changes:
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CorruptedSkyland sky color changed to white.
Notes:
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Eye: Only searches for the nearest player within 4 blocks. Once a player is found, there is an 80% chance to commit suicide immediately, and a 20% chance to charge and attack. Before suicide, if no Agent is nearby, there is a 50% chance to apply the "Detected" effect to the player (duration 5–8 minutes).
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Scout: 20% chance to search for players within 64 blocks (very long range), 80% chance to search only within 12 blocks. After finding a player, if within 12 blocks (close range) and the stage conditions are met, it will apply the effect to the player.
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Agent: 30% chance to search within 64 blocks, 70% chance within 24 blocks. Once a player is found, it will always apply the effect and will call all Eyes and Scouts within 24 blocks, ordering them to attack that player. Every 1 second, it will infect non-player mobs within a 3‑block radius, forcibly turning them into Eyes.
Note on this update:
Most of the content in this version is for testing purposes. Due to academic commitments, development was paused for a while. To let everyone know that I am still working on the mod, I have decided to release this version ahead of schedule.
This mod has no additional files

