dice-1.4.0.jar
Curse Maven Snippet
What's new
Dice 1.4.0 — material choices, balanced polyhedra and cleanup tools
- Keep the original wooden, stone, iron, diamond and golden cube textures as the default. Textured cube variants remain available through reversible 1:1 stonecutting recipes.
- Refresh D4, D8, D10 and D12 models and numbered textures. Normalize their volume and improve D10 face geometry.
- Add an uncraftable operator cleanup remote and
/dice clear(permission level 2) for detached dice across dimensions. Placed blocks and mounted dice remain intact. - Add a dice core crafted from dandelions, poppies and an oxeye daisy. Dice crafting now requires the core; wooden dice use four planks around it.
- Preserve size conversions and alternate textures through the stonecutter.
- Reduce repeated geometry calculations, improve motion limiting and fix D4 orientation on dice trays.
Minecraft 1.21.1 / NeoForge. Sable 2.0.1 is needed for free-moving dice and their cleanup tools. Tested in an isolated client and integrated server; dedicated multiplayer and extended stress testing remain pending.
中文
- 正方体骰子默认恢复旧材质,新纹理作为切石机可选款;多面体保留新外观。
- 调整 D4、D8、D10、D12 体型,统一体积,更新数字贴图。
- 添加不可合成的管理员清理遥控器和
/dice clear,清理所有维度中的自由骰子。 - 添加常见花朵合成的骰子核心。木骰子使用核心加四块木板,其他材料骰子也需要核心。
- 保留材质双向转换、大小骰子拆分和合并。
- 优化几何缓存与速度限幅,修复 D4 在骰盘上倒立的问题。
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

