File Details
devilfruits-forge-1.20.1-1.4-beta-3.jar.jar
- R
- Feb 12, 2025
- 5.75 MB
- 301
- 1.20.1
- Forge
File Name
devilfruits-forge-1.20.1-1.4-beta-3.jar.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
-Added sound for kong gun, culverin and jet culverin
-Added sound for boundman flight
-Added tankman transformation
-Added tankman hardening and aura projection haki layers
-Added ground shockwave particle
-Added the belly bash pistol move
-Added a smaller opacity for gear 2 steam
-Added gatling
-Added jet gatling
-Added giant gatling
-Added kong organ
-Added kong gatling
-Added black mamba
-Added full barrage
-Added mastered gear 2 and gear 3 variants for pistol and gatling
-Added devil fruit weakness to water if submerged more than 50 percent of their height
-Added bubble wrapped effect
-Added bubbly coral
-Added the possibility to pick up devil fruit user that are drowning
-Changed the active geckolib to its 4.7 version
-Changed the three gear 4th to the new haki system
-Changed the flame lance model and texture
-Changed injection shot so it only work when performing a fully charged attack
-Removed the direct entity attack damage type tag
-Removed a useless logger debug text with the takt ability in one by one mode
-Fixed the dynamic option of ice creation not working with the projectile shape option
-Fixed texture issue for auto-shambles
-Fixed frozen blocks being rendered with the same visual and collision shapes as their original block
-Fixed frozen blocks being interactable as their original block
-Fixed takt not working for both all and one by one mode with the fixed manipulation variant
-Fixed a spelling mistake and a lack of explanation with takt description
-Fixed a few texture issues with layers for snakeman
-Fixed jet pistol position being kept when gear 2 is stopped
-Fixed the rubber body user being able to sneak while using jet pistol, thus fixing bugged rendering
-Fixed a weird visual for rubber body users when sleeping by disabling the rubber body rendering when sleeping
-Fixed pistol animation only being fired once during block breaking
-Fixed jet pistol and kong gun position being kept when changing the active pistol variant with the dynamic wheel
-Fixed crashes occuring when using devil fruits without haki rise
-Fixed a texture issue with the between leg of boundman when using aura projection haki
-Fixed gear 4 transformations being usable even if the user cannot use their haki
-Fixed crashes occuring because of mob effect instances being null
-Fixed the crash caused by the invisibility fruit making its user untrackable by a mob
-Fixed haki texture on tankman missing on the back
-Fixed ope ope no mi user being resisting theor own room effect power when using strong enough armament haki
-Fixed crashing when throwing an item out of the ope ope no mi scan menu
-Fixed being able to throw a gamma knife by using sterben
-Fixed being able to put a gamma knife or a light sword inside a chest bu shift clicking it
-Fixed sterben items not taking into account enchantments or other effects
-Fixed crashing when walking on some frozen blocks (such as frozen redstone ore block)
-Fixed texture issue with first person layer when blocking with off arm
-Fixed being able to set mastery of devil fruit with a maximum level below 30 over their maximum level by using a command
-Fixed axe being unable to hurt rubber body user with some configurations
-Fixed transformations not working for gum gum fruit users

